arduino-audio-tools
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
AudioEffectStreamT< T > Class Template Reference

EffectsStreamT: the template class describes an input or output stream to which one or multiple effects are applied. The number of channels are used to merge the samples of one frame into one sample before outputting the result as a frame (by repeating the result sample for each channel). Currently only int16_t values are supported, so I recommend to use the AudioEffectStream class which is defined as using AudioEffectStream = AudioEffectStreamT<effect_t>;. More...

#include <AudioEffects.h>

Inheritance diagram for AudioEffectStreamT< T >:
ModifyingStream AudioStream BaseStream AudioInfoSupport AudioInfoSource Stream Print

Public Member Functions

 AudioEffectStreamT (Print &out)
 
 AudioEffectStreamT (Stream &io)
 
void addEffect (AudioEffect &effect)
 Adds an effect object (by reference)
 
void addEffect (AudioEffect *effect)
 Adds an effect using a pointer.
 
virtual void addNotifyAudioChange (AudioInfoSupport &bi)
 Adds target to be notified about audio changes.
 
virtual AudioInfo audioInfo () override
 provides the actual input AudioInfo
 
virtual AudioInfo audioInfoOut ()
 provides the actual output AudioInfo: this is usually the same as audioInfo() unless we use a transforming stream
 
int available () override
 
int availableForWrite () override
 
virtual bool begin ()
 
bool begin (AudioInfo cfg)
 
void clear ()
 deletes all defined effects
 
virtual void clearNotifyAudioChange ()
 Deletes all change notify subscriptions.
 
AudioInfo defaultConfig ()
 
void end () override
 
AudioEffectfindEffect (int id)
 Finds an effect by id.
 
virtual void flush () override
 
bool isNotifyActive ()
 Checks if the automatic AudioInfo update is active.
 
 operator bool ()
 
AudioEffectoperator[] (int idx)
 gets an effect by index
 
size_t readBytes (uint8_t *buffer, size_t length) override
 
virtual size_t readSilence (uint8_t *buffer, size_t length)
 Source to generate silence: just sets the buffer to 0.
 
virtual bool removeNotifyAudioChange (AudioInfoSupport &bi)
 Removes a target in order not to be notified about audio changes.
 
virtual void setAudioInfo (AudioInfo newInfo) override
 Defines the input AudioInfo.
 
void setNotifyActive (bool flag)
 Deactivate/Reactivate automatic AudioInfo updates: (default is active)
 
void setOutput (Print &print) override
 Defines/Changes the output target.
 
void setStream (Stream &io) override
 Defines/Changes the input & output.
 
size_t size ()
 Provides the actual number of defined effects.
 
size_t write (const uint8_t *buffer, size_t length) override
 
virtual size_t write (uint8_t ch) override
 
virtual void writeSilence (size_t len)
 Writes len bytes of silence (=0).
 

Protected Member Functions

virtual int not_supported (int out, const char *msg="")
 
void notifyAudioChange (AudioInfo info)
 
void refillReadBuffer ()
 

Protected Attributes

int _timeout = 10
 
bool active = false
 
AudioEffectCommon effects
 
AudioInfo info
 
bool is_notify_active = true
 
Vector< AudioInfoSupport * > notify_vector
 
Streamp_io =nullptr
 
Printp_print =nullptr
 
RingBuffer< uint8_t > tmp_in {0}
 
RingBuffer< uint8_t > tmp_out {0}
 

Detailed Description

template<class T>
class audio_tools::AudioEffectStreamT< T >

EffectsStreamT: the template class describes an input or output stream to which one or multiple effects are applied. The number of channels are used to merge the samples of one frame into one sample before outputting the result as a frame (by repeating the result sample for each channel). Currently only int16_t values are supported, so I recommend to use the AudioEffectStream class which is defined as using AudioEffectStream = AudioEffectStreamT<effect_t>;.

Author
Phil Schatzmann

Member Function Documentation

◆ readBytes()

size_t readBytes ( uint8_t *  buffer,
size_t  length 
)
inlineoverridevirtual

Provides the audio data by reading the assinged Stream and applying the effects on that input

Reimplemented from AudioStream.

◆ write()

size_t write ( const uint8_t *  buffer,
size_t  length 
)
inlineoverridevirtual

Writes the samples passed in the buffer and applies the effects before writing the result to the output defined in the constructor.

Reimplemented from AudioStream.


The documentation for this class was generated from the following file: