arduino-audio-tools
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A more generic templated Converter which converts from a source type to a target type: You can use e.g. uint8_t, int8_t, int16_t, uint16_t, int24_t, uint32_t, int32_t, FloatAudio.AbstractMetaDat. This is quite handy because unsigned values and floating values are supported and you do not need to resort to use a Codec. More...
#include <AudioStreamsConverter.h>
Public Member Functions | |
NumberFormatConverterStreamT (AudioOutput &print) | |
NumberFormatConverterStreamT (AudioStream &stream) | |
NumberFormatConverterStreamT (float gain) | |
NumberFormatConverterStreamT (Print &print) | |
NumberFormatConverterStreamT (Stream &stream) | |
virtual void | addNotifyAudioChange (AudioInfoSupport &bi) |
Adds target to be notified about audio changes. | |
virtual AudioInfo | audioInfo () override |
provides the actual input AudioInfo | |
AudioInfo | audioInfoOut () override |
provides the actual output AudioInfo: this is usually the same as audioInfo() unless we use a transforming stream | |
virtual int | available () override |
virtual int | availableForWrite () override |
bool | begin () override |
virtual void | clearNotifyAudioChange () |
Deletes all change notify subscriptions. | |
void | end () override |
virtual void | flush () override |
float | getByteFactor () |
virtual Print * | getPrint () |
virtual Stream * | getStream () |
bool | isNotifyActive () |
Checks if the automatic AudioInfo update is active. | |
virtual | operator bool () |
size_t | readBytes (uint8_t *data, size_t len) override |
virtual size_t | readSilence (uint8_t *buffer, size_t length) |
Source to generate silence: just sets the buffer to 0. | |
virtual bool | removeNotifyAudioChange (AudioInfoSupport &bi) |
Removes a target in order not to be notified about audio changes. | |
void | setAudioInfo (AudioInfo newInfo) override |
Defines the input AudioInfo. | |
void | setBuffered (bool flag) |
void | setGain (float value) |
Defines the gain (only available when buffered is true) | |
void | setNotifyActive (bool flag) |
Deactivate/Reactivate automatic AudioInfo updates: (default is active) | |
virtual void | setOutput (AudioOutput &print) |
virtual void | setOutput (Print &print) override |
Defines/Changes the output target. | |
virtual void | setStream (AudioStream &stream) |
virtual void | setStream (Stream &stream) override |
Defines/Changes the input & output. | |
virtual TransformationReader< ReformatBaseStream > & | transformationReader () |
Provides access to the TransformationReader. | |
virtual size_t | write (const uint8_t *data, size_t len) override |
virtual size_t | write (uint8_t ch) override |
virtual void | writeSilence (size_t len) |
Writes len bytes of silence (=0). | |
Protected Member Functions | |
virtual int | not_supported (int out, const char *msg="") |
void | notifyAudioChange (AudioInfo info) |
void | refillReadBuffer () |
void | setupReader () |
Protected Attributes | |
int | _timeout = 10 |
SingleBuffer< uint8_t > | buffer {0} |
float | gain = 1.0f |
AudioInfo | info |
bool | is_buffered = true |
bool | is_notify_active = true |
Vector< AudioInfoSupport * > | notify_vector |
Print * | p_print = nullptr |
Stream * | p_stream = nullptr |
TransformationReader< ReformatBaseStream > | reader |
RingBuffer< uint8_t > | tmp_in {0} |
RingBuffer< uint8_t > | tmp_out {0} |
A more generic templated Converter which converts from a source type to a target type: You can use e.g. uint8_t, int8_t, int16_t, uint16_t, int24_t, uint32_t, int32_t, FloatAudio.AbstractMetaDat. This is quite handy because unsigned values and floating values are supported and you do not need to resort to use a Codec.
TFrom | specifies the source data type |
TTo | spesifies the target data type. |
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inline |
if set to true we do one big write, else we get a lot of single writes per sample