arduino-audio-tools
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A simple Stream implementation which is backed by allocated memory. More...
#include <AudioStreams.h>
Public Member Functions | |
MemoryStream (const uint8_t *buffer, int buffer_size, bool isActive=true, MemoryType memoryType=FLASH_RAM) | |
Constructor for data from Progmem, active is set to true automatically by default. | |
MemoryStream (int buffer_size, MemoryType memoryType) | |
Constructor for alloction in RAM. | |
MemoryStream (MemoryStream &&source) | |
Move Constructor. | |
MemoryStream (MemoryStream &source) | |
Copy Constructor. | |
virtual void | addNotifyAudioChange (AudioInfoSupport &bi) |
Adds target to be notified about audio changes. | |
virtual AudioInfo | audioInfo () override |
provides the actual input AudioInfo | |
virtual AudioInfo | audioInfoOut () |
provides the actual output AudioInfo: this is usually the same as audioInfo() unless we use a transforming stream | |
virtual int | available () override |
virtual int | availableForWrite () override |
bool | begin () override |
resets the read pointer | |
bool | begin (AudioInfo info) |
Define some audio info and start the processing. | |
virtual void | clear (bool reset=false) |
clears the audio data: sets all values to 0 | |
virtual void | clearNotifyAudioChange () |
Deletes all change notify subscriptions. | |
virtual uint8_t * | data () |
Provides access to the data array. | |
virtual void | end () override |
virtual void | flush () override |
bool | isNotifyActive () |
Checks if the automatic AudioInfo update is active. | |
operator bool () override | |
Returns true if there is still some more data. | |
MemoryStream & | operator= (MemoryStream &other) |
copy assignement operator | |
virtual int | peek () override |
virtual int | read () override |
virtual size_t | readBytes (uint8_t *data, size_t len) override |
virtual size_t | readSilence (uint8_t *buffer, size_t length) |
Source to generate silence: just sets the buffer to 0. | |
virtual bool | removeNotifyAudioChange (AudioInfoSupport &bi) |
Removes a target in order not to be notified about audio changes. | |
virtual bool | resize (size_t size) |
Resizes the available memory. Returns false for PROGMEM or when allocation failed. | |
virtual void | setAudioInfo (AudioInfo newInfo) override |
Defines the input AudioInfo. | |
virtual void | setAvailable (size_t len) |
update the write_pos (e.g. when we used data() to update the array) | |
virtual void | setLoop (bool loop) |
Automatically rewinds to the beginning when reaching the end. For wav files we move to pos 44 to ignore the header! | |
virtual void | setLoop (bool loop, int rewindPos) |
Automatically rewinds to the indicated position when reaching the end. | |
void | setNotifyActive (bool flag) |
Deactivate/Reactivate automatic AudioInfo updates: (default is active) | |
void | setRewindCallback (void(*cb)()) |
Callback which is executed when we rewind (in loop mode) to the beginning. | |
void | setValue (const uint8_t *buffer, int buffer_size, MemoryType memoryType=FLASH_RAM) |
Update the values (buffer and size) | |
virtual size_t | write (const uint8_t *data, size_t len) override |
virtual size_t | write (uint8_t byte) override |
virtual void | writeSilence (size_t len) |
Writes len bytes of silence (=0). | |
Protected Member Functions | |
void | copy (MemoryStream &source) |
bool | memoryCanChange () |
virtual int | not_supported (int out, const char *msg="") |
void | notifyAudioChange (AudioInfo info) |
void | refillReadBuffer () |
Protected Attributes | |
int | _timeout = 10 |
uint8_t * | buffer = nullptr |
int | buffer_size = 0 |
AudioInfo | info |
bool | is_active = false |
bool | is_loop = false |
bool | is_notify_active = true |
MemoryType | memory_type = RAM |
Vector< AudioInfoSupport * > | notify_vector |
int | read_pos = 0 |
void(* | rewind )() = nullptr |
int | rewind_pos = 0 |
RingBuffer< uint8_t > | tmp_in {0} |
RingBuffer< uint8_t > | tmp_out {0} |
int | write_pos = 0 |
A simple Stream implementation which is backed by allocated memory.