arduino-audio-tools
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Different Buffer Implementations. More...
Classes | |
class | BaseBuffer< T > |
Shared functionality of all buffers. More... | |
class | BufferedArray< T > |
Class which is usfull ot provide incremental data access e.g. for EdgeImpulse which request data with an offset and length starting from 0 up to the buffer length, restarting at 0 again. More... | |
class | BufferRTOS< T > |
Buffer implementation which is using a FreeRTOS StreamBuffer. The default allocator uses psram is available. More... | |
class | NBuffer< T > |
A lock free N buffer. If count=2 we create a DoubleBuffer, if count=3 a TripleBuffer etc. More... | |
class | RingBuffer< T > |
Implements a typed Ringbuffer. More... | |
class | RingBufferFile< File, T > |
An File backed Ring Buffer that we can use to receive streaming audio. We expect an open p_file as parameter. More... | |
class | SingleBuffer< T > |
A simple Buffer implementation which just uses a (dynamically sized) array. More... | |
class | SynchronizedBuffer< T > |
Wrapper class that can turn any Buffer into a thread save implementation. More... | |
class | SynchronizedNBuffer< T > |
NBuffer which uses some RTOS queues to manage the available and filled buffers. More... | |
class | VariableSpeedRingBuffer< T > |
Optimized Buffer implementation for Pitch Shift. We try to interpolate the samples and restore the phase when the read pointer and write pointer overtake each other. More... | |
class | VariableSpeedRingBuffer180< T > |
Varialbe speed ring buffer where we read with 0 and 180 degree and blend the result to prevent overrun artifacts. See https://github.com/YetAnotherElectronicsChannel/STM32_DSP_PitchShift. More... | |
class | VariableSpeedRingBufferSimple< T > |
Very Simple Buffer implementation for Pitch Shift. We write in constant speed, but reading can be done in a variable speed. We will hear some noise when the buffer read and write pointers overrun each other. More... | |
Different Buffer Implementations.