arduino-audio-tools
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
NBuffer< T > Class Template Reference

A lock free N buffer. If count=2 we create a DoubleBuffer, if count=3 a TripleBuffer etc. More...

#include <Buffers.h>

Inheritance diagram for NBuffer< T >:
BaseBuffer< T > SynchronizedNBuffer< T >

Public Member Functions

 NBuffer (int size, int count)
 
T * address ()
 returns the address of the start of the physical read buffer
 
int available ()
 provides the number of entries that are available to read
 
int availableForWrite ()
 provides the number of entries that are available to write
 
int bufferCountEmpty ()
 
int bufferCountFilled ()
 
void clear ()
 same as reset
 
virtual int clearArray (int len)
 Removes the next len entries.
 
bool isEmpty ()
 
bool isFull ()
 checks if the buffer is full
 
peek ()
 peeks the actual entry from the buffer
 
read ()
 reads a single value
 
virtual int readArray (T data[], int len)
 reads multiple values
 
BaseBuffer< T > & readEnd ()
 
int readFrames (T data[][2], int len)
 reads multiple values for array of 2 dimensional frames
 
template<int rows, int channels>
int readFrames (T(&data)[rows][channels])
 
void reset ()
 clears the buffer
 
void resize (int size, int count)
 
unsigned long sampleRate ()
 
size_t size ()
 
bool write (T data)
 write add an entry to the buffer
 
virtual int writeArray (const T data[], int len)
 Fills the buffer data.
 
virtual int writeArrayOverwrite (const T data[], int len)
 Fills the buffer data and overwrites the oldest data if the buffer is full.
 
BaseBuffer< T > & writeEnd ()
 

Protected Member Functions

virtual bool addAvailableBuffer (BaseBuffer< T > *buffer)
 
virtual bool addFilledBuffer (BaseBuffer< T > *buffer)
 
void freeMemory ()
 
virtual BaseBuffer< T > * getNextAvailableBuffer ()
 
virtual BaseBuffer< T > * getNextFilledBuffer ()
 
void resetCurrent ()
 
void setWritePos (int pos)
 

Protected Attributes

BaseBuffer< T > * actual_read_buffer = nullptr
 
BaseBuffer< T > * actual_write_buffer = nullptr
 
Vector< BaseBuffer< T > * > avaliable_buffers
 
uint16_t buffer_count = 0
 
int buffer_size = 0
 
Vector< BaseBuffer< T > * > filled_buffers
 
friend NBuffer< T >
 
unsigned long sample_count = 0
 
unsigned long start_time = 0
 
uint16_t write_buffer_count = 0
 

Detailed Description

template<typename T>
class audio_tools::NBuffer< T >

A lock free N buffer. If count=2 we create a DoubleBuffer, if count=3 a TripleBuffer etc.

Author
Phil Schatzmann

The documentation for this class was generated from the following file: