arduino-audio-tools
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
SawToothGenerator< T > Class Template Reference

Generates a saw tooth wave sound. Uses a 32 bit phase accumulator with an integer increment, just like FastIntSineGenerator: no floating point operations or divisions in the readSample() hot path. Unlike a sine, a saw tooth needs no lookup table either - a wrapping unsigned accumulator reinterpreted as signed already is a linear ramp - so this is even cheaper than FastIntSineGenerator and a good fit for MCUs without a hardware FPU (e.g. RP2040), where the previous sinf()/float based implementation (inherited from SineGenerator) was comparatively expensive. More...

#include <SoundGenerator.h>

Inheritance diagram for SawToothGenerator< T >:
SoundGenerator< T >

Public Member Functions

 SawToothGenerator (float amplitude=NumberConverter::maxValueT< T >(), float phase=0.0f)
 
virtual AudioInfo audioInfo ()
 Provides the AudioInfo.
 
bool begin () override
 Starts the processing.
 
bool begin (AudioInfo info) override
 Starts the processing with the provided AudioInfo.
 
bool begin (AudioInfo info, float frequency)
 
bool begin (int channels, int sample_rate, float frequency)
 
virtual AudioInfo defaultConfig ()
 Provides the default configuration.
 
virtual void end ()
 Ends the processing.
 
virtual bool isActive ()
 Checks if the begin method has been called - after end() isActive is false.
 
virtual size_t readBytes (uint8_t *data, size_t len)
 Provides the data as byte array with the requested number of channels.
 
virtual T readSample () override
 Provides a single sample - integer only, no float ops!
 
void setAmplitude (float amp)
 
virtual void setAudioInfo (AudioInfo info) override
 Defines/updates the AudioInfo.
 
void setFrequency (float frequency) override
 Defines the frequency - the only place where float math is used.
 
void setPhase (float phase)
 Defines the starting phase in radians.
 
void setPlayTime (uint32_t playMs, uint8_t upPercent=20, uint8_t downPercent=30)
 Defines the play time in ms and the ramp up and ramp down time in percent.
 

Protected Member Functions

applyRamp (T sample)
 
size_t readBytesFrames (uint8_t *buffer, size_t lengthBytes, int frames, int channels)
 
size_t readBytesFromBuffer (uint8_t *buffer, size_t lengthBytes, int frame_size, int channels)
 
void recalculatePlayTime ()
 
void updatePhaseIncrement ()
 

Protected Attributes

bool active = false
 
bool activeWarningIssued = false
 
uint32_t currentSample = 0
 
uint8_t downPercent = 40
 
float factor = 1.0f
 
AudioInfo info
 
float m_amplitude = 1.0f
 
int32_t m_amplitude_i = 32767
 
volatile float m_frequency = 0.0f
 
uint32_t m_phase_acc = 0
 
uint32_t m_phase_increment = 0
 
uint32_t m_phase_offset = 0
 
uint32_t playMs = 0
 
uint32_t playSamples = 0
 
float rampDownDec = 0.0
 
uint32_t rampDownSamples = 0
 
float rampUpInc = 0.0
 
RingBuffer< uint8_t > ring_buffer {0}
 
uint8_t upPercent = 5
 
uint32_t upSamples = 0
 

Detailed Description

template<class T = int16_t>
class audio_tools::SawToothGenerator< T >

Generates a saw tooth wave sound. Uses a 32 bit phase accumulator with an integer increment, just like FastIntSineGenerator: no floating point operations or divisions in the readSample() hot path. Unlike a sine, a saw tooth needs no lookup table either - a wrapping unsigned accumulator reinterpreted as signed already is a linear ramp - so this is even cheaper than FastIntSineGenerator and a good fit for MCUs without a hardware FPU (e.g. RP2040), where the previous sinf()/float based implementation (inherited from SineGenerator) was comparatively expensive.

Author
Phil Schatzmann
Template Parameters
T

Constructor & Destructor Documentation

◆ SawToothGenerator()

template<class T = int16_t>
SawToothGenerator ( float  amplitude = NumberConverter::maxValueT<T>(),
float  phase = 0.0f 
)
inline

Member Function Documentation

◆ applyRamp()

template<class T = int16_t>
T applyRamp ( sample)
inlineprotectedinherited

◆ audioInfo()

template<class T = int16_t>
virtual AudioInfo audioInfo ( )
inlinevirtualinherited

Provides the AudioInfo.

◆ begin() [1/4]

template<class T = int16_t>
bool begin ( )
inlineoverridevirtual

Starts the processing.

Reimplemented from SoundGenerator< T >.

◆ begin() [2/4]

template<class T = int16_t>
bool begin ( AudioInfo  info)
inlineoverridevirtual

Starts the processing with the provided AudioInfo.

Reimplemented from SoundGenerator< T >.

◆ begin() [3/4]

template<class T = int16_t>
bool begin ( AudioInfo  info,
float  frequency 
)
inline

◆ begin() [4/4]

template<class T = int16_t>
bool begin ( int  channels,
int  sample_rate,
float  frequency 
)
inline

◆ defaultConfig()

template<class T = int16_t>
virtual AudioInfo defaultConfig ( )
inlinevirtualinherited

◆ end()

template<class T = int16_t>
virtual void end ( )
inlinevirtualinherited

Ends the processing.

Reimplemented in GeneratorFromArray< T >.

◆ isActive()

template<class T = int16_t>
virtual bool isActive ( )
inlinevirtualinherited

Checks if the begin method has been called - after end() isActive is false.

◆ readBytes()

template<class T = int16_t>
virtual size_t readBytes ( uint8_t *  data,
size_t  len 
)
inlinevirtualinherited

Provides the data as byte array with the requested number of channels.

◆ readBytesFrames()

template<class T = int16_t>
size_t readBytesFrames ( uint8_t *  buffer,
size_t  lengthBytes,
int  frames,
int  channels 
)
inlineprotectedinherited

◆ readBytesFromBuffer()

template<class T = int16_t>
size_t readBytesFromBuffer ( uint8_t *  buffer,
size_t  lengthBytes,
int  frame_size,
int  channels 
)
inlineprotectedinherited

◆ readSample()

template<class T = int16_t>
virtual T readSample ( )
inlineoverridevirtual

Provides a single sample - integer only, no float ops!

Implements SoundGenerator< T >.

◆ recalculatePlayTime()

template<class T = int16_t>
void recalculatePlayTime ( )
inlineprotectedinherited

◆ setAmplitude()

template<class T = int16_t>
void setAmplitude ( float  amp)
inline

◆ setAudioInfo()

template<class T = int16_t>
virtual void setAudioInfo ( AudioInfo  info)
inlineoverridevirtual

Defines/updates the AudioInfo.

Reimplemented from SoundGenerator< T >.

◆ setFrequency()

template<class T = int16_t>
void setFrequency ( float  frequency)
inlineoverridevirtual

Defines the frequency - the only place where float math is used.

Reimplemented from SoundGenerator< T >.

◆ setPhase()

template<class T = int16_t>
void setPhase ( float  phase)
inline

Defines the starting phase in radians.

◆ setPlayTime()

template<class T = int16_t>
void setPlayTime ( uint32_t  playMs,
uint8_t  upPercent = 20,
uint8_t  downPercent = 30 
)
inlineinherited

Defines the play time in ms and the ramp up and ramp down time in percent.

◆ updatePhaseIncrement()

template<class T = int16_t>
void updatePhaseIncrement ( )
inlineprotected

Member Data Documentation

◆ active

template<class T = int16_t>
bool active = false
protectedinherited

◆ activeWarningIssued

template<class T = int16_t>
bool activeWarningIssued = false
protectedinherited

◆ currentSample

template<class T = int16_t>
uint32_t currentSample = 0
protectedinherited

◆ downPercent

template<class T = int16_t>
uint8_t downPercent = 40
protectedinherited

◆ factor

template<class T = int16_t>
float factor = 1.0f
protectedinherited

◆ info

template<class T = int16_t>
AudioInfo info
protectedinherited

◆ m_amplitude

template<class T = int16_t>
float m_amplitude = 1.0f
protected

◆ m_amplitude_i

template<class T = int16_t>
int32_t m_amplitude_i = 32767
protected

◆ m_frequency

template<class T = int16_t>
volatile float m_frequency = 0.0f
protected

◆ m_phase_acc

template<class T = int16_t>
uint32_t m_phase_acc = 0
protected

◆ m_phase_increment

template<class T = int16_t>
uint32_t m_phase_increment = 0
protected

◆ m_phase_offset

template<class T = int16_t>
uint32_t m_phase_offset = 0
protected

◆ playMs

template<class T = int16_t>
uint32_t playMs = 0
protectedinherited

◆ playSamples

template<class T = int16_t>
uint32_t playSamples = 0
protectedinherited

◆ rampDownDec

template<class T = int16_t>
float rampDownDec = 0.0
protectedinherited

◆ rampDownSamples

template<class T = int16_t>
uint32_t rampDownSamples = 0
protectedinherited

◆ rampUpInc

template<class T = int16_t>
float rampUpInc = 0.0
protectedinherited

◆ ring_buffer

template<class T = int16_t>
RingBuffer<uint8_t> ring_buffer {0}
protectedinherited

◆ upPercent

template<class T = int16_t>
uint8_t upPercent = 5
protectedinherited

◆ upSamples

template<class T = int16_t>
uint32_t upSamples = 0
protectedinherited

The documentation for this class was generated from the following file: