arduino-audio-tools
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
FileLoop Class Reference

A simple class which implements a automatic looping file. The file needs to be of the class File from FS.h. The number of loops can be defined by calling setLoopCount(). You can also optinally limit the total looping file size by calling setSize();. More...

#include <FileLoop.h>

Inheritance diagram for FileLoop:
FileLoopT< File > BaseStream Stream Print

Public Member Functions

 FileLoop (File file, int count=-1, int rewindPos=0)
 
int available () override
 
virtual int availableForWrite () override
 
bool begin ()
 
void end ()
 
Filefile ()
 Returns the file.
 
virtual void flush () override
 
bool isLoopActive ()
 
 operator bool ()
 
size_t readBytes (uint8_t *data, size_t len) override
 
void setCallback (void(*cb)(FileLoopT &loop))
 You can be notified about a rewind.
 
void setFile (File file)
 defines the file that is used for looping
 
void setLoopCount (int count)
 
void setSize (size_t len)
 optionally defines the requested playing size in bytes
 
void setStartPos (int pos)
 defines the start position after the rewind. E.g. for wav files this should be 44
 
size_t size ()
 Returns the (requested) file size.
 
size_t write (const uint8_t *data, size_t len)
 
virtual size_t write (uint8_t ch) override
 

Protected Member Functions

void refillReadBuffer ()
 

Protected Attributes

int _timeout = 10
 
void(* callback )(FileLoopT &loop)
 
File current_file
 
int loop_count
 
int size_open
 
int start_pos
 
RingBuffer< uint8_t > tmp_in {0}
 
RingBuffer< uint8_t > tmp_out {0}
 
int total_size
 

Detailed Description

A simple class which implements a automatic looping file. The file needs to be of the class File from FS.h. The number of loops can be defined by calling setLoopCount(). You can also optinally limit the total looping file size by calling setSize();.

Author
Phil Schatzmann

Member Function Documentation

◆ isLoopActive()

bool isLoopActive ( )
inlineinherited
Returns
true as long as we are looping

◆ setLoopCount()

void setLoopCount ( int  count)
inlineinherited

count values: 0) do not loop, 1) loop once, n) loop n times, -1) loop endless


The documentation for this class was generated from the following file: