arduino-audio-tools
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WebSocketOutput Class Reference

A simple wrapper class that lets you use the standard Arduino Print class output commands to send audio data over a WebSocket connection. Uses https://github.com/Links2004/arduinoWebSockets. More...

#include <WebSocketOutput.h>

Inheritance diagram for WebSocketOutput:
AudioOutput Print AudioInfoSupport AudioInfoSource Print AudioInfoSupport AudioInfoSource

Public Member Functions

 WebSocketOutput ()=default
 WebSocketOutput (WebSocketsClient &ws)
 Constructor which defines an alternative WebSocket object. By default we use WebSocket.
 WebSocketOutput (WebSocketsServer &ws)
 Constructor which defines an alternative WebSocket object. By default we use WebSocket.
virtual void addNotifyAudioChange (AudioInfoSupport &bi)
 Adds target to be notified about audio changes.
virtual void addNotifyAudioChange (AudioInfoSupport &bi)
 Adds target to be notified about audio changes.
virtual AudioInfo audioInfo () override
 provides the actual input AudioInfo
virtual AudioInfo audioInfo () override
 provides the actual input AudioInfo
virtual AudioInfo audioInfoOut ()
virtual AudioInfo audioInfoOut ()
virtual int availableForWrite () override
virtual int availableForWrite () override
virtual bool begin ()
virtual bool begin ()
virtual bool begin (AudioInfo info)
virtual bool begin (AudioInfo info)
virtual void clearNotifyAudioChange ()
 Deletes all change notify subscriptions.
virtual void clearNotifyAudioChange ()
 Deletes all change notify subscriptions.
virtual void end ()
virtual void end ()
virtual void flush ()
virtual void flush ()
virtual bool isDeletable ()
 If true we need to release the related memory in the destructor.
virtual bool isDeletable ()
 If true we need to release the related memory in the destructor.
bool isNotifyActive ()
 Checks if the automatic AudioInfo update is active.
bool isNotifyActive ()
 Checks if the automatic AudioInfo update is active.
virtual operator bool ()
virtual operator bool ()
virtual bool removeNotifyAudioChange (AudioInfoSupport &bi)
 Removes a target in order not to be notified about audio changes.
virtual bool removeNotifyAudioChange (AudioInfoSupport &bi)
 Removes a target in order not to be notified about audio changes.
virtual void setAudioInfo (AudioInfo newInfo) override
 Defines the input AudioInfo.
virtual void setAudioInfo (AudioInfo newInfo) override
 Defines the input AudioInfo.
void setNotifyActive (bool flag)
 Deactivate/Reactivate automatic AudioInfo updates: (default is active).
void setNotifyActive (bool flag)
 Deactivate/Reactivate automatic AudioInfo updates: (default is active).
void setTargetNo (int clientNo)
 For WebSocketServer we can define an individual recipient!
void setWebSocket (WebSocketsClient &ws)
 Defines an alternative WebSocket object. By default we use WebSocket.
void setWebSocket (WebSocketsServer &ws)
 Defines an alternative WebSocket object. By default we use WebSocket.
virtual size_t write (uint8_t ch) override
size_t write (const uint8_t *data, size_t len) override
 Replys will be sent to the initial remote caller.
virtual void writeSilence (size_t len)
virtual void writeSilence (size_t len)

Protected Member Functions

void notifyAudioChange (AudioInfo info)
void notifyAudioChange (AudioInfo info)

Protected Attributes

int _timeout = 10
AudioInfo cfg
int clientNo = -1
bool is_active = false
bool is_notify_active = true
Vector< AudioInfoSupport * > notify_vector
WebSocketsClient * p_ws = nullptr
WebSocketsServer * p_ws_server = nullptr
SingleBuffer< uint8_t > tmp { 8 }
int tmpPos = 0

Detailed Description

A simple wrapper class that lets you use the standard Arduino Print class output commands to send audio data over a WebSocket connection. Uses https://github.com/Links2004/arduinoWebSockets.

Author
Phil Schatzmann

Constructor & Destructor Documentation

◆ WebSocketOutput() [1/3]

WebSocketOutput ( )
default

◆ WebSocketOutput() [2/3]

WebSocketOutput ( WebSocketsClient & ws)
inline

Constructor which defines an alternative WebSocket object. By default we use WebSocket.

◆ WebSocketOutput() [3/3]

WebSocketOutput ( WebSocketsServer & ws)
inline

Constructor which defines an alternative WebSocket object. By default we use WebSocket.

Member Function Documentation

◆ addNotifyAudioChange() [1/2]

virtual void addNotifyAudioChange ( AudioInfoSupport & bi)
inlinevirtualinherited

Adds target to be notified about audio changes.

Reimplemented in CodecNOP, CodecNOP, EncodedAudioOutput, and EncodedAudioStream.

◆ addNotifyAudioChange() [2/2]

virtual void addNotifyAudioChange ( AudioInfoSupport & bi)
inlinevirtualinherited

Adds target to be notified about audio changes.

Reimplemented in CodecNOP, CodecNOP, EncodedAudioOutput, and EncodedAudioStream.

◆ audioInfo() [1/2]

virtual AudioInfo audioInfo ( )
inlineoverridevirtualinherited

◆ audioInfo() [2/2]

virtual AudioInfo audioInfo ( )
inlineoverridevirtualinherited

◆ audioInfoOut() [1/2]

◆ audioInfoOut() [2/2]

◆ availableForWrite() [1/2]

◆ availableForWrite() [2/2]

◆ begin() [1/4]

◆ begin() [2/4]

◆ begin() [3/4]

virtual bool begin ( AudioInfo info)
inlinevirtualinherited

◆ begin() [4/4]

virtual bool begin ( AudioInfo info)
inlinevirtualinherited

◆ clearNotifyAudioChange() [1/2]

virtual void clearNotifyAudioChange ( )
inlinevirtualinherited

◆ clearNotifyAudioChange() [2/2]

virtual void clearNotifyAudioChange ( )
inlinevirtualinherited

◆ end() [1/2]

◆ end() [2/2]

◆ flush() [1/2]

virtual void flush ( )
inlinevirtualinherited

Reimplemented from Print.

Reimplemented in HexDumpOutput, HexDumpOutput, MultiOutput, HexDumpOutput, and MultiOutput.

◆ flush() [2/2]

virtual void flush ( )
inlinevirtualinherited

Reimplemented from Print.

Reimplemented in HexDumpOutput, HexDumpOutput, MultiOutput, HexDumpOutput, and MultiOutput.

◆ isDeletable() [1/2]

virtual bool isDeletable ( )
inlinevirtualinherited

If true we need to release the related memory in the destructor.

Reimplemented in AdapterAudioStreamToAudioOutput, AdapterPrintToAudioOutput, AdapterAudioStreamToAudioOutput, and AdapterPrintToAudioOutput.

◆ isDeletable() [2/2]

virtual bool isDeletable ( )
inlinevirtualinherited

If true we need to release the related memory in the destructor.

Reimplemented in AdapterAudioStreamToAudioOutput, AdapterPrintToAudioOutput, AdapterAudioStreamToAudioOutput, and AdapterPrintToAudioOutput.

◆ isNotifyActive() [1/2]

bool isNotifyActive ( )
inlineinherited

Checks if the automatic AudioInfo update is active.

◆ isNotifyActive() [2/2]

bool isNotifyActive ( )
inlineinherited

Checks if the automatic AudioInfo update is active.

◆ notifyAudioChange() [1/2]

void notifyAudioChange ( AudioInfo info)
inlineprotectedinherited

◆ notifyAudioChange() [2/2]

void notifyAudioChange ( AudioInfo info)
inlineprotectedinherited

◆ operator bool() [1/2]

virtual operator bool ( )
inlinevirtualinherited

◆ operator bool() [2/2]

virtual operator bool ( )
inlinevirtualinherited

◆ removeNotifyAudioChange() [1/2]

virtual bool removeNotifyAudioChange ( AudioInfoSupport & bi)
inlinevirtualinherited

Removes a target in order not to be notified about audio changes.

◆ removeNotifyAudioChange() [2/2]

virtual bool removeNotifyAudioChange ( AudioInfoSupport & bi)
inlinevirtualinherited

Removes a target in order not to be notified about audio changes.

◆ setAudioInfo() [1/2]

virtual void setAudioInfo ( AudioInfo info)
inlineoverridevirtualinherited

◆ setAudioInfo() [2/2]

virtual void setAudioInfo ( AudioInfo info)
inlineoverridevirtualinherited

◆ setNotifyActive() [1/2]

void setNotifyActive ( bool flag)
inlineinherited

Deactivate/Reactivate automatic AudioInfo updates: (default is active).

◆ setNotifyActive() [2/2]

void setNotifyActive ( bool flag)
inlineinherited

Deactivate/Reactivate automatic AudioInfo updates: (default is active).

◆ setTargetNo()

void setTargetNo ( int clientNo)
inline

For WebSocketServer we can define an individual recipient!

◆ setWebSocket() [1/2]

void setWebSocket ( WebSocketsClient & ws)
inline

Defines an alternative WebSocket object. By default we use WebSocket.

◆ setWebSocket() [2/2]

void setWebSocket ( WebSocketsServer & ws)
inline

Defines an alternative WebSocket object. By default we use WebSocket.

◆ write() [1/2]

virtual size_t write ( uint8_t ch)
inlineoverridevirtualinherited

Reimplemented in MultiOutput, MetaDataOutput, and MultiOutput.

◆ write() [2/2]

size_t write ( const uint8_t * data,
size_t len )
inlineoverridevirtual

Replys will be sent to the initial remote caller.

Implements AudioOutput.

◆ writeSilence() [1/2]

virtual void writeSilence ( size_t len)
inlinevirtualinherited

Writes n 0 values (= silence)

Parameters
len

◆ writeSilence() [2/2]

virtual void writeSilence ( size_t len)
inlinevirtualinherited

Writes n 0 values (= silence)

Parameters
len

Member Data Documentation

◆ _timeout

int _timeout = 10
protectedinherited

◆ cfg

AudioInfo cfg
protectedinherited

◆ clientNo

int clientNo = -1
protected

◆ is_active

bool is_active = false
protectedinherited

◆ is_notify_active

bool is_notify_active = true
protectedinherited

◆ notify_vector

Vector< AudioInfoSupport * > notify_vector
protectedinherited

◆ p_ws

WebSocketsClient* p_ws = nullptr
protected

◆ p_ws_server

WebSocketsServer* p_ws_server = nullptr
protected

◆ tmp

SingleBuffer< uint8_t > tmp { 8 }
protectedinherited

◆ tmpPos

int tmpPos = 0
protectedinherited

The documentation for this class was generated from the following file: