arduino-audio-tools
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
STKGenerator< StkCls, T > Class Template Reference

The Synthesis ToolKit in C++ (STK) is a set of open source audio signal processing and algorithmic synthesis classes written in the C++ programming language. You need to install https://github.com/pschatzmann/Arduino-STK. More...

#include <AudioSTK.h>

Inheritance diagram for STKGenerator< StkCls, T >:
SoundGenerator< T > STKInstrument< StkCls, T >

Public Member Functions

 STKGenerator ()=default
 
 STKGenerator (StkCls &instrument)
 
virtual AudioInfo audioInfo ()
 Provides the AudioInfo.
 
virtual bool begin ()
 Starts the processing.
 
bool begin (AudioInfo cfg)
 Starts the processing.
 
AudioInfo defaultConfig ()
 provides the default configuration
 
virtual void end ()
 
virtual void end (bool allow_rampdown)
 
virtual bool isActive ()
 Checks if the begin method has been called - after end() isActive is false.
 
virtual size_t readBytes (uint8_t *data, size_t len)
 Provides the data as byte array with the requested number of channels.
 
readSample ()
 Provides a single sample.
 
virtual size_t readSamples (T *data, size_t len)
 
virtual void restart ()
 Restarts the generator, e.g. after a play time has been defined and reached.
 
virtual void setAudioInfo (AudioInfo info)
 Defines/updates the AudioInfo.
 
virtual void setFrequency (float frequency)
 Abstract method: not implemented! Just provides an error message...
 
void setInput (StkCls &instrument)
 
virtual void setPlayTime (uint32_t playMs, uint8_t upPercent=20, uint8_t downPercent=30)
 Defines the play time in ms and the ramp up and ramp down time in percent.
 
virtual void setRampTimes (uint32_t playMs, uint32_t upMs=5, uint32_t downMs=5)
 

Protected Member Functions

applyRamp (T sample)
 
size_t readBytesFrames (uint8_t *buffer, size_t lengthBytes, int frames, int channels)
 
size_t readBytesFromBuffer (uint8_t *buffer, size_t lengthBytes, int frame_size, int channels)
 
void recalculatePlayTime ()
 

Protected Attributes

bool active = false
 
bool activeWarningIssued = false
 
uint32_t currentSample = 0
 
uint32_t downMs = 0
 
uint8_t downPercent = 40
 
uint32_t downSamples = 0
 
float factor = 1.0f
 
AudioInfo info
 
max_value
 
StkCls * p_instrument = nullptr
 
uint32_t playMs = 0
 
uint32_t playSamples = 0
 
float rampDownDec = 0.0
 
float rampUpInc = 0.0
 
RingBuffer< uint8_t > ring_buffer {0}
 
uint32_t upMs = 0
 
uint8_t upPercent = 5
 
uint32_t upSamples = 0
 

Detailed Description

template<class StkCls = stk::Generator, class T = int16_t>
class audio_tools::STKGenerator< StkCls, T >

The Synthesis ToolKit in C++ (STK) is a set of open source audio signal processing and algorithmic synthesis classes written in the C++ programming language. You need to install https://github.com/pschatzmann/Arduino-STK.

You can find further informarmation in the original Readme of the STK Project

Like many other sound libraries it originates from an University (Princeton) and can look back at a very long history: it was created in 1995. In the 90s the computers had limited processor power and memory available. In todays world we can get some cheap Microcontrollers, which provide almost the same capabilities.

Template Parameters
T
Author
Phil Schatzmann

Constructor & Destructor Documentation

◆ STKGenerator() [1/2]

template<class StkCls = stk::Generator, class T = int16_t>
STKGenerator ( )
default

◆ STKGenerator() [2/2]

template<class StkCls = stk::Generator, class T = int16_t>
STKGenerator ( StkCls &  instrument)
inline

Member Function Documentation

◆ applyRamp()

template<class T = int16_t>
T applyRamp ( sample)
inlineprotectedinherited

◆ audioInfo()

template<class T = int16_t>
virtual AudioInfo audioInfo ( )
inlinevirtualinherited

Provides the AudioInfo.

◆ begin() [1/2]

template<class T = int16_t>
virtual bool begin ( )
inlinevirtualinherited

◆ begin() [2/2]

template<class StkCls = stk::Generator, class T = int16_t>
bool begin ( AudioInfo  cfg)
inlinevirtual

Starts the processing.

Reimplemented from SoundGenerator< T >.

◆ defaultConfig()

template<class StkCls = stk::Generator, class T = int16_t>
AudioInfo defaultConfig ( )
inlinevirtual

provides the default configuration

Reimplemented from SoundGenerator< T >.

◆ end() [1/2]

template<class T = int16_t>
virtual void end ( )
inlinevirtualinherited

◆ end() [2/2]

template<class T = int16_t>
virtual void end ( bool  allow_rampdown)
inlinevirtualinherited

Ends the processing. If either setPlayTime() or setRampTimes() have been set, then allow_rampdown=true will start a ramp-down instead of stopping immediately.

◆ isActive()

template<class T = int16_t>
virtual bool isActive ( )
inlinevirtualinherited

Checks if the begin method has been called - after end() isActive is false.

◆ readBytes()

template<class T = int16_t>
virtual size_t readBytes ( uint8_t *  data,
size_t  len 
)
inlinevirtualinherited

Provides the data as byte array with the requested number of channels.

Reimplemented in GeneratorQueue< T >.

◆ readBytesFrames()

template<class T = int16_t>
size_t readBytesFrames ( uint8_t *  buffer,
size_t  lengthBytes,
int  frames,
int  channels 
)
inlineprotectedinherited

◆ readBytesFromBuffer()

template<class T = int16_t>
size_t readBytesFromBuffer ( uint8_t *  buffer,
size_t  lengthBytes,
int  frame_size,
int  channels 
)
inlineprotectedinherited

◆ readSample()

template<class StkCls = stk::Generator, class T = int16_t>
T readSample ( )
inlinevirtual

Provides a single sample.

Implements SoundGenerator< T >.

◆ readSamples()

template<class T = int16_t>
virtual size_t readSamples ( T *  data,
size_t  len 
)
inlinevirtualinherited

Provides the data as T array (interleaved by channel) with the requested number of samples (values, not frames)

Reimplemented in GeneratorQueue< T >.

◆ recalculatePlayTime()

template<class T = int16_t>
void recalculatePlayTime ( )
inlineprotectedinherited

◆ restart()

template<class T = int16_t>
virtual void restart ( )
inlinevirtualinherited

Restarts the generator, e.g. after a play time has been defined and reached.

◆ setAudioInfo()

template<class T = int16_t>
virtual void setAudioInfo ( AudioInfo  info)
inlinevirtualinherited

◆ setFrequency()

template<class T = int16_t>
virtual void setFrequency ( float  frequency)
inlinevirtualinherited

◆ setInput()

template<class StkCls = stk::Generator, class T = int16_t>
void setInput ( StkCls &  instrument)
inline

◆ setPlayTime()

template<class T = int16_t>
virtual void setPlayTime ( uint32_t  playMs,
uint8_t  upPercent = 20,
uint8_t  downPercent = 30 
)
inlinevirtualinherited

Defines the play time in ms and the ramp up and ramp down time in percent.

Reimplemented in GeneratorQueue< T >.

◆ setRampTimes()

template<class T = int16_t>
virtual void setRampTimes ( uint32_t  playMs,
uint32_t  upMs = 5,
uint32_t  downMs = 5 
)
inlinevirtualinherited

Alternative to setPlayTime. It sets ramp-up and ramp-down times in ms instead of percentages. If playMs == 0, it will play indefinitely. restart();begin(); starts the ramp-up and sustain as normal, but it will sustain forever. end(true) triggers a ramp-down then inactive.

Member Data Documentation

◆ active

template<class T = int16_t>
bool active = false
protectedinherited

◆ activeWarningIssued

template<class T = int16_t>
bool activeWarningIssued = false
protectedinherited

◆ currentSample

template<class T = int16_t>
uint32_t currentSample = 0
protectedinherited

◆ downMs

template<class T = int16_t>
uint32_t downMs = 0
protectedinherited

◆ downPercent

template<class T = int16_t>
uint8_t downPercent = 40
protectedinherited

◆ downSamples

template<class T = int16_t>
uint32_t downSamples = 0
protectedinherited

◆ factor

template<class T = int16_t>
float factor = 1.0f
protectedinherited

◆ info

template<class T = int16_t>
AudioInfo info
protectedinherited

◆ max_value

template<class StkCls = stk::Generator, class T = int16_t>
T max_value
protected

◆ p_instrument

template<class StkCls = stk::Generator, class T = int16_t>
StkCls* p_instrument = nullptr
protected

◆ playMs

template<class T = int16_t>
uint32_t playMs = 0
protectedinherited

◆ playSamples

template<class T = int16_t>
uint32_t playSamples = 0
protectedinherited

◆ rampDownDec

template<class T = int16_t>
float rampDownDec = 0.0
protectedinherited

◆ rampUpInc

template<class T = int16_t>
float rampUpInc = 0.0
protectedinherited

◆ ring_buffer

template<class T = int16_t>
RingBuffer<uint8_t> ring_buffer {0}
protectedinherited

◆ upMs

template<class T = int16_t>
uint32_t upMs = 0
protectedinherited

◆ upPercent

template<class T = int16_t>
uint8_t upPercent = 5
protectedinherited

◆ upSamples

template<class T = int16_t>
uint32_t upSamples = 0
protectedinherited

The documentation for this class was generated from the following file: