Boost AudioEffect.
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#include <AudioEffect.h>
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| Boost (const Boost ©)=default |
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| Boost (float volume=1.0) |
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virtual bool | active () |
| determines if the effect is active
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Boost * | clone () |
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int | id () |
| Allows to identify an effect.
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effect_t | process (effect_t input) |
| calculates the effect output from the input
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virtual void | setActive (bool value) |
| sets the effect active/inactive
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void | setId (int id) |
| Allows to identify an effect.
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virtual bool | setVolume (float volume) |
| define the actual volume in the range of 0.0f to 1.0f
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virtual float | volume () |
| provides the actual volume in the range of 0.0f to 1.0f
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int16_t | clip (int32_t in, int16_t clipLimit=32767, int16_t resultLimit=32767) |
| generic clipping method
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void | copyParent (AudioEffect *copy) |
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bool | active_flag = true |
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int | id_value = -1 |
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float | volume_value = 1.0f |
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Boost AudioEffect.
- Author
- Phil Schatzmann
- Copyright
- GPLv3
◆ Boost()
Boost |
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float |
volume = 1.0 | ) |
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inline |
Boost Constructor: volume 0.1 - 1.0: decrease result; volume >0: increase result
The documentation for this class was generated from the following file: