arduino-audio-tools
All Classes Namespaces Files Functions Variables Typedefs Enumerations Friends Modules Pages
Public Member Functions | Protected Attributes | List of all members
AudioSourceCallback Class Reference

Callback Audio Data Source which is used by the Audio Players. More...

#include <AudioSource.h>

Inheritance diagram for AudioSourceCallback:
AudioSource

Public Member Functions

 AudioSourceCallback (Stream *(*nextStreamCallback)(int offset), void(*onStartCallback)()=nullptr)
 
virtual void begin () override
 Reset actual stream and move to root.
 
virtual const char * getPath ()
 Returns the requested path: relevant when provided idx in callback is -1.
 
virtual int index ()
 Returns the actual index of the stream.
 
virtual bool isAutoNext () override
 Returns default setting go to the next.
 
virtual StreamnextStream (int offset) override
 
Streamoperator[] (int idx)
 access with array syntax
 
virtual StreampreviousStream (int offset)
 Returns previous audio stream.
 
virtual StreamselectStream (const char *path) override
 Returns audio stream by path.
 
virtual StreamselectStream (int index) override
 Returns selected audio stream.
 
virtual void setAutoNext (bool a)
 
void setCallbackNextStream (Stream *(*callback)(int offset))
 
void setCallbackOnStart (void(*callback)())
 
void setCallbackSelectStream (Stream *(*callback)(int idx))
 
virtual StreamsetIndex (int index)
 same as selectStream - I just prefer this name
 
virtual bool setMetadataCallback (void(*fn)(MetaDataType info, const char *str, int len), ID3TypeSelection sel=SELECT_ICY)
 
virtual void setTimeout (int millisec)
 Sets the timeout of Stream in milliseconds.
 
virtual void setTimeoutAutoNext (int millisec)
 
virtual int timeoutAutoNext ()
 Provides the timeout which is triggering to move to the next stream.
 
virtual const char * toStr ()
 provides the actual file name or url
 

Protected Attributes

bool auto_next = true
 
Stream *(* indexStreamCallback )(int index) = nullptr
 
Stream *(* nextStreamCallback )(int offset) = nullptr
 
void(* onStartCallback )() = nullptr
 
const char * path = nullptr
 
int timeout_auto_next_value = 500
 

Detailed Description

Callback Audio Data Source which is used by the Audio Players.

Author
Phil Schatzmann

Member Function Documentation

◆ begin()

virtual void begin ( )
inlineoverridevirtual

Reset actual stream and move to root.

Implements AudioSource.

◆ index()

virtual int index ( )
inlinevirtualinherited

◆ isAutoNext()

virtual bool isAutoNext ( )
inlineoverridevirtual

Returns default setting go to the next.

Reimplemented from AudioSource.

◆ nextStream()

virtual Stream * nextStream ( int  offset)
inlineoverridevirtual

Returns next (with positive index) or previous stream (with negative index)

Implements AudioSource.

◆ previousStream()

virtual Stream * previousStream ( int  offset)
inlinevirtualinherited

Returns previous audio stream.

Reimplemented in AudioSourceURL.

◆ selectStream() [1/2]

virtual Stream * selectStream ( const char *  path)
inlineoverridevirtual

Returns audio stream by path.

Implements AudioSource.

◆ selectStream() [2/2]

virtual Stream * selectStream ( int  index)
inlineoverridevirtual

Returns selected audio stream.

Reimplemented from AudioSource.

◆ setTimeout()

virtual void setTimeout ( int  millisec)
inlinevirtualinherited

Sets the timeout of Stream in milliseconds.

Reimplemented in AudioSourceURL, and AudioSourceSDFAT.

◆ setTimeoutAutoNext()

virtual void setTimeoutAutoNext ( int  millisec)
inlinevirtualinherited

Sets the timeout which is triggering to move to the next stream. - the default value is 500 ms

◆ toStr()

virtual const char * toStr ( )
inlinevirtualinherited

The documentation for this class was generated from the following file: