ESP32 AudioSource for AudioPlayer using an the SPIFFS file system.
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#include <AudioSourceSPIFFS.h>
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| AudioSourceSPIFFS (const char *startFilePath="/", const char *ext=".mp3") |
| Default constructor.
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virtual void | begin () override |
| Reset actual stream and move to root.
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void | end () |
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int | index () |
| Provides the current index position.
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virtual bool | isAutoNext () |
| Returns default setting go to the next.
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virtual Stream * | nextStream (int offset=1) override |
| Returns next audio stream.
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Stream * | operator[] (int idx) |
| access with array syntax
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virtual Stream * | previousStream (int offset) |
| Returns previous audio stream.
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virtual Stream * | selectStream (const char *path) override |
| Returns audio stream by path.
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virtual Stream * | selectStream (int index) override |
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void | setFileFilter (const char *filter) |
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virtual Stream * | setIndex (int index) |
| same as selectStream - I just prefer this name
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virtual bool | setMetadataCallback (void(*fn)(MetaDataType info, const char *str, int len), ID3TypeSelection sel=SELECT_ICY) |
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virtual void | setPath (const char *p) |
| Allows to "correct" the start path if not defined in the constructor.
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virtual void | setTimeout (int millisec) |
| Sets the timeout of Stream in milliseconds.
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virtual void | setTimeoutAutoNext (int millisec) |
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long | size () |
| Provides the number of files (The max index is size()-1): WARNING this is very slow if you have a lot of files in many subdirectories.
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virtual int | timeoutAutoNext () |
| Provides the timeout which is triggering to move to the next stream.
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const char * | toStr () |
| provides the actual file name
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const char * | exension = nullptr |
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File | file |
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const char * | file_name |
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const char * | file_name_pattern = "*" |
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SDDirect< fs::SPIFFSFS, fs::File > | idx {SPIFFS} |
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size_t | idx_pos = 0 |
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bool | is_sd_setup = false |
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const char * | start_path = nullptr |
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int | timeout_auto_next_value = 500 |
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ESP32 AudioSource for AudioPlayer using an the SPIFFS file system.
- Author
- Phil Schatzmann
- Copyright
- GPLv3
◆ begin()
Reset actual stream and move to root.
Implements AudioSource.
◆ index()
Provides the current index position.
Reimplemented from AudioSource.
◆ isAutoNext()
virtual bool isAutoNext |
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inlinevirtual |
Returns default setting go to the next.
Reimplemented from AudioSource.
◆ nextStream()
virtual Stream * nextStream |
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int |
offset = 1 | ) |
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inlineoverridevirtual |
◆ previousStream()
virtual Stream * previousStream |
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int |
offset | ) |
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inlinevirtualinherited |
◆ selectStream() [1/2]
virtual Stream * selectStream |
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const char * |
path | ) |
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inlineoverridevirtual |
◆ selectStream() [2/2]
virtual Stream * selectStream |
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int |
index | ) |
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inlineoverridevirtual |
Returns audio stream at the indicated index (the index is zero based, so the first value is 0!)
Reimplemented from AudioSource.
◆ setFileFilter()
void setFileFilter |
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const char * |
filter | ) |
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inline |
Defines the regex filter criteria for selecting files. E.g. ".*Bob
Dylan.*"
◆ setTimeout()
virtual void setTimeout |
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int |
millisec | ) |
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inlinevirtualinherited |
◆ setTimeoutAutoNext()
virtual void setTimeoutAutoNext |
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int |
millisec | ) |
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inlinevirtualinherited |
Sets the timeout which is triggering to move to the next stream. - the default value is 500 ms
◆ toStr()
provides the actual file name
Reimplemented from AudioSource.
The documentation for this class was generated from the following file: