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| AudioPlayerProtocolServer ()=default |
| Empty constructor: call setPlayer to define the player.
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| AudioPlayerProtocolServer (AudioPlayerProtocol &protocol, AudioPlayer &player, int port=80, const char *ssid=nullptr, const char *pwd=nullptr) |
| Default constructor.
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bool | begin () |
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void | copy () |
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void | loop () |
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void | setBufferSize (int size) |
| Defines the buffer size that is made available for the http reply.
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void | setPassword (const char *password) |
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void | setPlayer (AudioPlayer &player) |
| Defines the player.
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void | setPort (int port) |
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void | setProtocol (AudioPlayerProtocol &protocol) |
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void | setSSID (const char *ssid) |
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void | setSSID (const char *ssid, const char *password) |
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static void | parse (HttpServer *server, const char *requestPath, HttpRequestHandlerLine *hl) |
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int | buffer_size = 512 |
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Vector< void * > | context {1} |
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AudioPlayerProtocol * | p_protocol |
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const char * | password = nullptr |
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int | port = 80 |
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QueueStream< uint8_t > | queueStream {ringBuffer} |
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RingBuffer< uint8_t > | ringBuffer {0} |
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HttpServer | server {wifi} |
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const char * | ssid = nullptr |
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WiFiServer | wifi |
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The documentation for this class was generated from the following file: