arduino-audio-tools
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
SoundGeneratorModulation< T, effectsuite_t > Class Template Reference

SoundGenerator using the ModulationBaseClass to generate the samples. More...

#include <AudioEffectsSuite.h>

Inheritance diagram for SoundGeneratorModulation< T, effectsuite_t >:
SoundGenerator< T >

Public Member Functions

 SoundGeneratorModulation (ModulationBaseClass< effectsuite_t > &mod, int freq)
 
virtual AudioInfo audioInfo ()
 Provides the AudioInfo.
 
virtual bool begin ()
 Starts the processing.
 
bool begin (AudioInfo info) override
 Starts the processing with the provided AudioInfo.
 
virtual AudioInfo defaultConfig ()
 Provides the default configuration.
 
virtual void end ()
 
virtual void end (bool allow_rampdown)
 
virtual bool isActive ()
 Checks if the begin method has been called - after end() isActive is false.
 
virtual size_t readBytes (uint8_t *data, size_t len)
 Provides the data as byte array with the requested number of channels.
 
virtual T readSample () override
 Provides a single sample.
 
virtual size_t readSamples (T *data, size_t len)
 
virtual void restart ()
 Restarts the generator, e.g. after a play time has been defined and reached.
 
virtual void setAudioInfo (AudioInfo info)
 Defines/updates the AudioInfo.
 
virtual void setFrequency (float frequency)
 Abstract method: not implemented! Just provides an error message...
 
virtual void setPlayTime (uint32_t playMs, uint8_t upPercent=20, uint8_t downPercent=30)
 Defines the play time in ms and the ramp up and ramp down time in percent.
 
virtual void setRampTimes (uint32_t playMs, uint32_t upMs=5, uint32_t downMs=5)
 

Protected Member Functions

applyRamp (T sample)
 
size_t readBytesFrames (uint8_t *buffer, size_t lengthBytes, int frames, int channels)
 
size_t readBytesFromBuffer (uint8_t *buffer, size_t lengthBytes, int frame_size, int channels)
 
void recalculatePlayTime ()
 

Protected Attributes

bool active
 
bool activeWarningIssued
 
uint32_t currentSample
 
uint32_t downMs
 
uint8_t downPercent
 
uint32_t downSamples
 
float factor
 
int freq
 
AudioInfo info
 
float max_value =32767
 
ModulationBaseClass< effectsuite_t > * p_mod =nullptr
 
uint32_t playMs
 
uint32_t playSamples
 
float rampDownDec
 
float rampUpInc
 
RingBuffer< uint8_t > ring_buffer
 
uint32_t upMs
 
uint8_t upPercent
 
uint32_t upSamples
 

Detailed Description

template<class T, typename effectsuite_t = effectsuite_t_default>
class audio_tools::SoundGeneratorModulation< T, effectsuite_t >

SoundGenerator using the ModulationBaseClass to generate the samples.

Template Parameters
T

Constructor & Destructor Documentation

◆ SoundGeneratorModulation()

template<class T , typename effectsuite_t = effectsuite_t_default>
SoundGeneratorModulation ( ModulationBaseClass< effectsuite_t > &  mod,
int  freq 
)
inline

Member Function Documentation

◆ applyRamp()

T applyRamp ( sample)
inlineprotectedinherited

◆ audioInfo()

virtual AudioInfo audioInfo ( )
inlinevirtualinherited

Provides the AudioInfo.

◆ begin() [1/2]

virtual bool begin ( )
inlinevirtualinherited

Starts the processing.

◆ begin() [2/2]

template<class T , typename effectsuite_t = effectsuite_t_default>
bool begin ( AudioInfo  info)
inlineoverridevirtual

Starts the processing with the provided AudioInfo.

Reimplemented from SoundGenerator< T >.

◆ defaultConfig()

virtual AudioInfo defaultConfig ( )
inlinevirtualinherited

Provides the default configuration.

◆ end() [1/2]

virtual void end ( )
inlinevirtualinherited

◆ end() [2/2]

virtual void end ( bool  allow_rampdown)
inlinevirtualinherited

Ends the processing. If either setPlayTime() or setRampTimes() have been set, then allow_rampdown=true will start a ramp-down instead of stopping immediately.

◆ isActive()

virtual bool isActive ( )
inlinevirtualinherited

Checks if the begin method has been called - after end() isActive is false.

◆ readBytes()

virtual size_t readBytes ( uint8_t *  data,
size_t  len 
)
inlinevirtualinherited

Provides the data as byte array with the requested number of channels.

◆ readBytesFrames()

size_t readBytesFrames ( uint8_t *  buffer,
size_t  lengthBytes,
int  frames,
int  channels 
)
inlineprotectedinherited

◆ readBytesFromBuffer()

size_t readBytesFromBuffer ( uint8_t *  buffer,
size_t  lengthBytes,
int  frame_size,
int  channels 
)
inlineprotectedinherited

◆ readSample()

template<class T , typename effectsuite_t = effectsuite_t_default>
virtual T readSample ( )
inlineoverridevirtual

Provides a single sample.

Implements SoundGenerator< T >.

◆ readSamples()

virtual size_t readSamples ( T *  data,
size_t  len 
)
inlinevirtualinherited

Provides the data as T array (interleaved by channel) with the requested number of samples (values, not frames)

◆ recalculatePlayTime()

void recalculatePlayTime ( )
inlineprotectedinherited

◆ restart()

virtual void restart ( )
inlinevirtualinherited

Restarts the generator, e.g. after a play time has been defined and reached.

◆ setAudioInfo()

virtual void setAudioInfo ( AudioInfo  info)
inlinevirtualinherited

Defines/updates the AudioInfo.

◆ setFrequency()

virtual void setFrequency ( float  frequency)
inlinevirtualinherited

Abstract method: not implemented! Just provides an error message...

◆ setPlayTime()

virtual void setPlayTime ( uint32_t  playMs,
uint8_t  upPercent = 20,
uint8_t  downPercent = 30 
)
inlinevirtualinherited

Defines the play time in ms and the ramp up and ramp down time in percent.

◆ setRampTimes()

virtual void setRampTimes ( uint32_t  playMs,
uint32_t  upMs = 5,
uint32_t  downMs = 5 
)
inlinevirtualinherited

Alternative to setPlayTime. It sets ramp-up and ramp-down times in ms instead of percentages. If playMs == 0, it will play indefinitely. restart();begin(); starts the ramp-up and sustain as normal, but it will sustain forever. end(true) triggers a ramp-down then inactive.

Member Data Documentation

◆ active

bool active
protectedinherited

◆ activeWarningIssued

bool activeWarningIssued
protectedinherited

◆ currentSample

uint32_t currentSample
protectedinherited

◆ downMs

uint32_t downMs
protectedinherited

◆ downPercent

uint8_t downPercent
protectedinherited

◆ downSamples

uint32_t downSamples
protectedinherited

◆ factor

float factor
protectedinherited

◆ freq

template<class T , typename effectsuite_t = effectsuite_t_default>
int freq
protected

◆ info

AudioInfo info
protectedinherited

◆ max_value

template<class T , typename effectsuite_t = effectsuite_t_default>
float max_value =32767
protected

◆ p_mod

template<class T , typename effectsuite_t = effectsuite_t_default>
ModulationBaseClass<effectsuite_t>* p_mod =nullptr
protected

◆ playMs

uint32_t playMs
protectedinherited

◆ playSamples

uint32_t playSamples
protectedinherited

◆ rampDownDec

float rampDownDec
protectedinherited

◆ rampUpInc

float rampUpInc
protectedinherited

◆ ring_buffer

RingBuffer<uint8_t> ring_buffer
protectedinherited

◆ upMs

uint32_t upMs
protectedinherited

◆ upPercent

uint8_t upPercent
protectedinherited

◆ upSamples

uint32_t upSamples
protectedinherited

The documentation for this class was generated from the following file: