SoundGenerator using the ModulationBaseClass to generate the samples.
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#include <AudioEffectsSuite.h>
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size_t | readBytesFrames (uint8_t *buffer, size_t lengthBytes, int frames, int channels) |
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size_t | readBytesFromBuffer (uint8_t *buffer, size_t lengthBytes, int frame_size, int channels) |
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template<class T>
class audio_tools::SoundGeneratorModulation< T >
SoundGenerator using the ModulationBaseClass to generate the samples.
- Template Parameters
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◆ isActive()
virtual bool isActive |
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inlinevirtualinherited |
Checks if the begin method has been called - after end() isActive returns false
The documentation for this class was generated from the following file: