A Base class for delay based digital effects. Provides the basic methods that are shared amongst Flanger, Delay, Chorus and Phaser.
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#include <AudioEffectsSuite.h>
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static const int | interpOrder = 4 |
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static const int | interpResolution = 1000 |
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A Base class for delay based digital effects. Provides the basic methods that are shared amongst Flanger, Delay, Chorus and Phaser.
- Version
- 0.1
- See also
- DelayEffectBase
- Author
- Matthew Hamilton
- Copyright
- MIT License
◆ DelayEffectBase()
◆ ~DelayEffectBase()
◆ delaySample()
void delaySample |
( |
effectsuite_t |
inputSample | ) |
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inlineprotected |
store input sample into the delay buffer and increment currentDelayWriteIndex for tracking when to loop back to start of buffer
- Parameters
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inputSample | sample to be stored for delay (effectsuite_t) |
◆ getInterpolatedOut()
effectsuite_t getInterpolatedOut |
( |
effectsuite_t |
bufferIndex | ) |
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inlineprotected |
get the value of the requested buffer index by interpolating other points
- Parameters
-
bufferIndex | The required buffer index |
- Returns
- interpolated output
◆ incDelayBuffReadIndex()
void incDelayBuffReadIndex |
( |
effectsuite_t |
indexInc | ) |
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inlineprotected |
Increments the currentDelayBufferReadIndex by indexInc
- Parameters
-
indexInc | The amount to increment the delay buffer index |
◆ incDelayBuffWriteIndex()
void incDelayBuffWriteIndex |
( |
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inlineprotected |
Increments the currentDelayWriteBufferIndex by 1
◆ setDelayBuffer()
bool setDelayBuffer |
( |
int |
bufferSizeSamples | ) |
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inlineprotected |
Allocates memory for delay buffer and initialises all elements to 0
- Parameters
-
bufferSizeSamples | the size of delay buffer to be used |
- Returns
- false and error description if there's a problem, or sets the internal delay buffer and returns true
◆ setDelayBuffReadIndex()
void setDelayBuffReadIndex |
( |
effectsuite_t |
index | ) |
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inlineprotected |
sets the currentDelayBufferReadIndex by indexInc (Currently no wrapping)
- Parameters
-
index | the read index index required |
◆ setInterpolationTable()
static effectsuite_t** setInterpolationTable |
( |
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inlinestaticprotected |
Sets the internal lagrange interpolation table. Ideally it should be shared amongst all
- Returns
- false and an error description if there's a problem, or sets the interpolation lookup table and returns true
◆ setupDelayEffectBase()
void setupDelayEffectBase |
( |
const int |
bufferSizeSamples | ) |
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inline |
<#Description#>
- Parameters
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bufferSizeSamples | <#bufferSizeSamples description#> |
◆ storeSample()
void storeSample |
( |
effectsuite_t |
inputSample | ) |
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inlineprotected |
store input sample into the delay buffer
- Parameters
-
inputSample | sample to be stored for delay (effectsuite_t) |
◆ delayBuffer
effectsuite_t* delayBuffer = 0 |
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protected |
buffer to stored audio buffer for delay effects
◆ delayTimeSamples
int delayTimeSamples = 44100 |
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protected |
the delay time of signal in samples
◆ error
internal class error boolean
◆ maxDelayBufferSize
int maxDelayBufferSize = 441000 |
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protected |
Maximum number of samples that can be stored in delayBuffer
The documentation for this class was generated from the following file: