TinyGPU
Loading...
Searching...
No Matches
Namespaces | Typedefs | Variables
TinyGPUGlobals.h File Reference
#include "TinyGPU/Font/Font5x7.h"
#include "TinyGPU/Font/BitmapFont.h"
#include "TinyGPU/Surface/FrameBuffer.h"
#include "TinyGPU/Surface/FrameBufferMonochrome.h"
#include "TinyGPU/Font/IFont.h"
#include "TinyGPU/Font/LinePrinter.h"
#include "TinyGPU/Color/RGB565.h"
#include "TinyGPU/Color/RGB666.h"
#include "TinyGPU/Color/RGB888.h"
#include "TinyGPU/Font/AsciiFonts.h"
#include "TinyGPU/Surface/Surface.h"
#include "TinyGPU/Surface/SurfaceMonochrome.h"
#include "TinyGPUConfig.h"
#include "TinyGPU/ThreeD/WireFrame3D.h"
Include dependency graph for TinyGPUGlobals.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Namespaces

namespace  tinygpu
 

Typedefs

using SurfaceRGB565 = Surface< RGB565 >
 Surface with RGB565 pixel format.
 
using SurfaceRGB666 = Surface< RGB666 >
 Surface with RGB666 pixel format.
 
using SurfaceRGB888 = Surface< RGB888 >
 Surface with RGB888 pixel format.
 
using FrameBufferRGB565 = FrameBuffer< RGB565 >
 FrameBuffer with RGB565 pixel format.
 
using FrameBufferRGB666 = FrameBuffer< RGB666 >
 FrameBuffer with RGB666 pixel format.
 
using FrameBufferRGB888 = FrameBuffer< RGB888 >
 FrameBuffer with RGB888 pixel format.
 
using SpriteRGB565 = Sprite< RGB565 >
 Sprite with RGB565 pixel format.
 
using SpriteRGB666 = Sprite< RGB666 >
 Sprite with RGB666 pixel format.
 
using SpriteRGB888 = Sprite< RGB888 >
 Sprite with RGB888 pixel format.
 
using LinePrinterRGB565 = LinePrinter< RGB565 >
 LinePrinter with RGB565 pixel format.
 
using LinePrinterRGB666 = LinePrinter< RGB666 >
 LinePrinter with RGB666 pixel format.
 
using LinePrinterRGB888 = LinePrinter< RGB888 >
 LinePrinter with RGB888 pixel format.
 
using Font5x7RGB565 = Font5x7< RGB565 >
 Font5x7 with RGB565 pixel format.
 
using Font5x7RGB666 = Font5x7< RGB666 >
 Font5x7 with RGB666 pixel format.
 
using Font5x7RGB888 = Font5x7< RGB888 >
 Font5x7 with RGB888 pixel format.
 
using IFontRGB565 = IFont< RGB565 >
 IFont with RGB565 pixel format.
 
using IFontRGB666 = IFont< RGB666 >
 IFont with RGB666 pixel format.
 
using IFontRGB888 = IFont< RGB888 >
 IFont with RGB888 pixel format.
 
using Font8x8RGB565 = Font8x8< RGB565 >
 Font8x8 (converted from STM32-EVAL fonts.c) with RGB565 pixel format.
 
using Font8x8RGB666 = Font8x8< RGB666 >
 Font8x8 (converted from STM32-EVAL fonts.c) with RGB666 pixel format.
 
using Font8x8RGB888 = Font8x8< RGB888 >
 Font8x8 (converted from STM32-EVAL fonts.c) with RGB888 pixel format.
 
using Font8x12RGB565 = Font8x12< RGB565 >
 Font8x12 (converted from STM32-EVAL fonts.c) with RGB565 pixel format.
 
using Font8x12RGB666 = Font8x12< RGB666 >
 Font8x12 (converted from STM32-EVAL fonts.c) with RGB666 pixel format.
 
using Font8x12RGB888 = Font8x12< RGB888 >
 Font8x12 (converted from STM32-EVAL fonts.c) with RGB888 pixel format.
 
using Font12x12RGB565 = Font12x12< RGB565 >
 Font12x12 (converted from STM32-EVAL fonts.c) with RGB565 pixel format.
 
using Font12x12RGB666 = Font12x12< RGB666 >
 Font12x12 (converted from STM32-EVAL fonts.c) with RGB666 pixel format.
 
using Font12x12RGB888 = Font12x12< RGB888 >
 Font12x12 (converted from STM32-EVAL fonts.c) with RGB888 pixel format.
 
using Font16x24RGB565 = Font16x24< RGB565 >
 Font16x24 (converted from STM32-EVAL fonts.c) with RGB565 pixel format.
 
using Font16x24RGB666 = Font16x24< RGB666 >
 Font16x24 (converted from STM32-EVAL fonts.c) with RGB666 pixel format.
 
using Font16x24RGB888 = Font16x24< RGB888 >
 Font16x24 (converted from STM32-EVAL fonts.c) with RGB888 pixel format.
 
using WireFrame3D_RGB565 = WireFrame3D< RGB565 >
 WireFrame3D with RGB565 pixel format.
 
using WireFrame3D_RGB666 = WireFrame3D< RGB666 >
 WireFrame3D with RGB666 pixel format.
 
using WireFrame3D_RGB888 = WireFrame3D< RGB888 >
 WireFrame3D with RGB888 pixel format.
 
using CartesianViewRGB565 = CartesianView< RGB565 >
 CartesianView with RGB565 pixel format.
 
using CartesianViewRGB666 = CartesianView< RGB666 >
 CartesianView with RGB666 pixel format.
 
using CartesianViewRGB888 = CartesianView< RGB888 >
 CartesianView with RGB888 pixel format.
 

Variables

Font5x7RGB565 FontRGB565
 Default 5x7 bitmap font instance (RGB565) - the implicit default font for APIs that need one (e.g. SurfaceWithExternalBuffer's font constructor parameter).
 
Font5x7RGB666 FontRGB666
 Default 5x7 bitmap font instance (RGB666).
 
Font5x7RGB888 FontRGB888
 Default 5x7 bitmap font instance (RGB888).
 
Font5x7< bool > FontMonochrome
 Default 5x7 bitmap font instance for monochrome (1-bit) surfaces (SurfaceMonochrome/FrameBufferMonochrome/SpriteMonochrome use IFont<bool>, not one of the RGB_T typedefs above).