TinyGPU
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FrameBufferMonochrome.h
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1#pragma once
2
3#include "FrameBuffer.h"
5
6namespace tinygpu {
7
8/// @brief FrameBufferMonochrome is a framebuffer specialized for 1-bit (monochrome) pixel storage.
9///
10/// This alias provides a convenient way to use FrameBuffer with SurfaceMonochrome for efficient
11/// bit-packed monochrome graphics operations.
12using FrameBufferMonochrome = FrameBuffer<bool, SurfaceMonochrome>;
13
14}
Framebuffer with sprite placement and background restoration support.
Definition: FrameBuffer.h:21
In-memory 1-bit (monochrome) bitmap surface with 2D drawing and text rendering.
Definition: SurfaceMonochrome.h:20
Definition: AVIWriter.h:9