Go to the source code of this file.
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| class | VideoAudioBufferedSync |
| | Logic to Synchronize video and audio output: we use a buffer to store the audio and instead of delaying the frames with delay() we play audio. The bufferSize defines the audio buffer in bytes. The correctionMs is used to slow down or speed up the playback of the video to prevent any audio buffer underflows. More...
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| class | VideoAudioSync |
| | Logic to Synchronize video and audio output: This is the minimum implementatin which actually does not synchronize, but directly processes the data. No additinal memory is used! Provide your own optimized platform specific implementation. More...
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| class | VideoOutput |
| | Abstract class for video playback. This class is used to assemble a complete video frame in memory. More...
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| namespace | audio_tools |
| | Generic Implementation of sound input and output for desktop environments using portaudio.
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