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TinyGPU
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Represents a 4x4 transformation matrix. More...
#include <WireFrame3D.h>
Public Member Functions | |
| Mat4 | operator* (const Mat4 &other) const |
| Multiplies two matrices. | |
| Vec4 | operator* (const Vec4 &vector) const |
| Transforms a homogeneous vector. | |
Static Public Member Functions | |
| static Mat4 | identity () |
| Returns an identity matrix. | |
Public Attributes | |
| float | m [4][4] = {} |
Represents a 4x4 transformation matrix.
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inlinestatic |
Returns an identity matrix.
| float m[4][4] = {} |