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TinyGPU
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Represents a homogeneous 4D vector. More...
#include <WireFrame3D.h>
Public Attributes | |
| float | x = 0.0f |
| float | y = 0.0f |
| float | z = 0.0f |
| float | w = 1.0f |
Represents a homogeneous 4D vector.
| float w = 1.0f |
| float x = 0.0f |
| float y = 0.0f |
| float z = 0.0f |