Arduino STK  4.6.2
Public Member Functions | Static Public Member Functions | Static Public Attributes | Protected Member Functions | List of all members
stk::Messager Class Reference

STK input control message parser. More...

#include <Messager.h>

Inheritance diagram for stk::Messager:
stk::Stk

Public Member Functions

 Messager ()
 Default constructor.
 
 ~Messager ()
 Class destructor.
 
void popMessage (Skini::Message &message)
 Pop the next message from the queue and write it to the referenced message structure. More...
 
void pushMessage (Skini::Message &message)
 Push the referenced message onto the message stack.
 
bool setScoreFile (const char *filename)
 Specify a SKINI formatted scorefile from which messages should be read. More...
 
bool startStdInput ()
 Initiate the "realtime" retreival from stdin of control messages into the queue. More...
 
bool startSocketInput (int port=2001)
 Start a socket server, accept connections, and read "realtime" control messages into the message queue. More...
 
bool startMidiInput (int port=0)
 Start MIDI input, with optional device and port identifiers. More...
 
void ignoreSampleRateChange (bool ignore=true)
 A function to enable/disable the automatic updating of class data when the STK sample rate changes. More...
 

Static Public Member Functions

static StkFloat sampleRate (void)
 Static method that returns the current STK sample rate.
 
static void setSampleRate (StkFloat rate)
 Static method that sets the STK sample rate. More...
 
static void clear_alertList ()
 Static method that frees memory from alertList_.
 
static std::string rawwavePath (void)
 Static method that returns the current rawwave path.
 
static void setRawwavePath (std::string path)
 Static method that sets the STK rawwave path.
 
static void swap16 (unsigned char *ptr)
 Static method that byte-swaps a 16-bit data type.
 
static void swap32 (unsigned char *ptr)
 Static method that byte-swaps a 32-bit data type.
 
static void swap64 (unsigned char *ptr)
 Static method that byte-swaps a 64-bit data type.
 
static void sleep (unsigned long milliseconds)
 Static cross-platform method to sleep for a number of milliseconds.
 
static bool inRange (StkFloat value, StkFloat min, StkFloat max)
 Static method to check whether a value is within a specified range.
 
static void handleError (const char *message, StkError::Type type)
 Static function for error reporting and handling using c-strings.
 
static void handleError (std::string message, StkError::Type type)
 Static function for error reporting and handling using c++ strings.
 
static void showWarnings (bool status)
 Toggle display of WARNING and STATUS messages.
 
static void printErrors (bool status)
 Toggle display of error messages before throwing exceptions.
 

Static Public Attributes

static const StkFormat STK_SINT8
 
static const StkFormat STK_SINT16
 
static const StkFormat STK_SINT24
 
static const StkFormat STK_SINT32
 
static const StkFormat STK_FLOAT32
 
static const StkFormat STK_FLOAT64
 

Protected Member Functions

void handleError (StkError::Type type) const
 Internal function for error reporting that assumes message in oStream_ variable.
 
virtual void sampleRateChanged (StkFloat newRate, StkFloat oldRate)
 This function should be implemented in subclasses that depend on the sample rate.
 
void addSampleRateAlert (Stk *ptr)
 Add class pointer to list for sample rate change notification.
 
void removeSampleRateAlert (Stk *ptr)
 Remove class pointer from list for sample rate change notification.
 

Detailed Description

STK input control message parser.

This class reads and parses control messages from a variety of sources, such as a scorefile, MIDI port, socket connection, or stdin. MIDI messages are retrieved using the RtMidi class. All other input sources (scorefile, socket, or stdin) are assumed to provide SKINI formatted messages. This class can be compiled with generic, non-realtime support, in which case only scorefile reading is possible.

The various realtime message acquisition mechanisms (from MIDI, socket, or stdin) take place asynchronously, filling the message queue. A call to popMessage() will pop the next available control message from the queue and return it via the referenced Message structure. When a non-realtime scorefile is set, it is not possible to start reading realtime input messages (from MIDI, socket, or stdin). Likewise, it is not possible to read from a scorefile when a realtime input mechanism is running.

When MIDI input is started, input is also automatically read from stdin. This allows for program termination via the terminal window. An __SK_Exit_ message is pushed onto the stack whenever an "exit" or "Exit" message is received from stdin or when all socket connections close and no stdin thread is running.

This class is primarily for use in STK example programs but it is generic enough to work in many other contexts.

by Perry R. Cook and Gary P. Scavone, 1995–2019.

Member Function Documentation

◆ popMessage()

void stk::Messager::popMessage ( Skini::Message &  message)

Pop the next message from the queue and write it to the referenced message structure.

Invalid messages (or an empty queue) are indicated by type values of zero, in which case all other message structure values are undefined. The user MUST verify the returned message type is valid before reading other message values.

◆ setScoreFile()

bool stk::Messager::setScoreFile ( const char *  filename)

Specify a SKINI formatted scorefile from which messages should be read.

A return value of true indicates the call was successful. A return value of false can occur if the file is not found, cannot be opened, another file is currently still open, or if a realtime input mechanism is running. Scorefile input is considered to be a non-realtime control mechanism that cannot run concurrently with realtime input.

◆ startStdInput()

bool stk::Messager::startStdInput ( )

Initiate the "realtime" retreival from stdin of control messages into the queue.

This function initiates a thread for asynchronous retrieval of SKINI formatted messages from stdin. A return value of true indicates the call was successful. A return value of false can occur if a scorefile is being read, a stdin thread is already running, or a thread error occurs during startup. Stdin input is considered to be a realtime control mechanism that cannot run concurrently with non-realtime scorefile input.

◆ startSocketInput()

bool stk::Messager::startSocketInput ( int  port = 2001)

Start a socket server, accept connections, and read "realtime" control messages into the message queue.

This function creates a socket server on the optional port (default = 2001) and starts a thread for asynchronous retrieval of SKINI formatted messages from socket connections. A return value of true indicates the call was successful. A return value of false can occur if a scorefile is being read, a socket thread is already running, or an error occurs during the socket server or thread initialization stages. Socket input is considered to be a realtime control mechanism that cannot run concurrently with non-realtime scorefile input.

◆ startMidiInput()

bool stk::Messager::startMidiInput ( int  port = 0)

Start MIDI input, with optional device and port identifiers.

This function creates an RtMidiIn instance for MIDI input. The RtMidiIn class invokes a local callback function to read incoming messages into the queue. If port = -1, RtMidiIn will open a virtual port to which other software applications can connect (OS X and Linux only). A return value of true indicates the call was successful. A return value of false can occur if a scorefile is being read, MIDI input is already running, or an error occurs during RtMidiIn construction. Midi input is considered to be a realtime control mechanism that cannot run concurrently with non-realtime scorefile input.

◆ setSampleRate()

static void stk::Stk::setSampleRate ( StkFloat  rate)
staticinherited

Static method that sets the STK sample rate.

The sample rate set using this method is queried by all STK classes that depend on its value. It is initialized to the default SRATE set in Stk.h. Many STK classes use the sample rate during instantiation. Therefore, if you wish to use a rate that is different from the default rate, it is imperative that it be set BEFORE STK objects are instantiated. A few classes that make use of the global STK sample rate are automatically notified when the rate changes so that internal class data can be appropriately updated. However, this has not been fully implemented. Specifically, classes that appropriately update their own data when either a setFrequency() or noteOn() function is called do not currently receive the automatic notification of rate change. If the user wants a specific class instance to ignore such notifications, perhaps in a multi-rate context, the function Stk::ignoreSampleRateChange() should be called.

◆ ignoreSampleRateChange()

void stk::Stk::ignoreSampleRateChange ( bool  ignore = true)
inlineinherited

A function to enable/disable the automatic updating of class data when the STK sample rate changes.

This function allows the user to enable or disable class data updates in response to global sample rate changes on a class by class basis.

184 { ignoreSampleRateChange_ = ignore; };

Member Data Documentation

◆ STK_SINT8

const StkFormat stk::Stk::STK_SINT8
staticinherited

-128 to +127

◆ STK_SINT16

const StkFormat stk::Stk::STK_SINT16
staticinherited

-32768 to +32767

◆ STK_SINT24

const StkFormat stk::Stk::STK_SINT24
staticinherited

Lower 3 bytes of 32-bit signed integer.

◆ STK_SINT32

const StkFormat stk::Stk::STK_SINT32
staticinherited

-2147483648 to +2147483647.

◆ STK_FLOAT32

const StkFormat stk::Stk::STK_FLOAT32
staticinherited

Normalized between plus/minus 1.0.

◆ STK_FLOAT64

const StkFormat stk::Stk::STK_FLOAT64
staticinherited

Normalized between plus/minus 1.0.


The documentation for this class was generated from the following file: