Arduino DLNA Server
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Vector implementation which provides the most important methods as defined by std::vector. This class it is quite handy to have and most of the times quite better then dealing with raw c arrays. More...
#include <Vector.h>
Classes | |
class | iterator |
Iterator for the Vector class. More... | |
Public Member Functions | |
Vector (size_t len=0, Allocator &allocator=DefaultAllocator) | |
Default constructor: size 0 with DefaultAllocator. More... | |
Vector (Allocator &allocator) | |
Constructor with only allocator. More... | |
Vector (int size, T value, Allocator &allocator=DefaultAllocator) | |
Allocate size and initialize array. More... | |
Vector (Vector< T > &&moveFrom) | |
Move constructor. More... | |
Vector & | operator= (Vector &&moveFrom) |
Move operator. More... | |
Vector (Vector< T > ©From) | |
copy constructor More... | |
Vector< T > & | operator= (Vector< T > ©From) |
copy operator More... | |
Vector (T *from, T *to, Allocator &allocator=DefaultAllocator) | |
legacy constructor with pointer range More... | |
virtual | ~Vector () |
Destructor. More... | |
void | setAllocator (Allocator &allocator) |
void | clear () |
int | size () |
bool | empty () |
void | push_back (T &&value) |
void | push_back (T &value) |
void | push_front (T &value) |
void | push_front (T &&value) |
void | pop_back () |
void | pop_front () |
void | assign (iterator v1, iterator v2) |
void | assign (size_t number, T value) |
void | swap (Vector< T > &in) |
T & | operator[] (int index) |
T & | operator[] (const int index) const |
bool | resize (int newSize, T value) |
void | shrink_to_fit () |
int | capacity () |
bool | resize (int newSize) |
iterator | begin () |
T & | back () |
iterator | end () |
void | erase (iterator it) |
void | erase (int pos) |
T * | data () |
operator bool () const | |
int | indexOf (T obj) |
bool | contains (T obj) |
void | swap (T &other) |
void | reset () |
Protected Member Functions | |
void | resize_internal (int newSize, bool copy, bool shrink=false) |
T * | newArray (int newSize) |
void | deleteArray (T *oldData, int oldBufferLen) |
void | cleanup (T *data, int from, int to) |
Protected Attributes | |
int | max_capacity = 0 |
int | len = 0 |
T * | p_data = nullptr |
Allocator * | p_allocator = &DefaultAllocator |
Vector implementation which provides the most important methods as defined by std::vector. This class it is quite handy to have and most of the times quite better then dealing with raw c arrays.
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Default constructor: size 0 with DefaultAllocator.
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Constructor with only allocator.
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Allocate size and initialize array.
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Move constructor.
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copy constructor
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legacy constructor with pointer range
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Destructor.
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Move operator.
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copy operator
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