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Arduino DLNA Server
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Access to UDP functionality: sending and receiving of data using the Async API of the ESP32. More...
#include <UDPAsyncService.h>


Public Member Functions | |
| bool | begin (int port) |
| bool | begin (IPAddressAndPort addr) |
| bool | send (uint8_t *data, int len) |
| bool | send (IPAddressAndPort addr, uint8_t *data, int len) |
| RequestData | receive () |
| virtual bool | begin (int port)=0 |
| virtual bool | begin (IPAddressAndPort addr)=0 |
| virtual bool | send (uint8_t *data, int len)=0 |
| virtual bool | send (IPAddressAndPort addr, uint8_t *data, int len)=0 |
| virtual RequestData | receive ()=0 |
Protected Attributes | |
| AsyncUDP | udp |
| IPAddressAndPort | peer |
| QueueLockFree< RequestData > | queue {50} |
Access to UDP functionality: sending and receiving of data using the Async API of the ESP32.
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inlinevirtual |
Implements tiny_dlna::IUDPService.
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inlinevirtual |
Implements tiny_dlna::IUDPService.
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inlinevirtual |
Implements tiny_dlna::IUDPService.
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inlinevirtual |
Implements tiny_dlna::IUDPService.
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inlinevirtual |
Implements tiny_dlna::IUDPService.
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protected |
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protected |
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protected |