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Arduino DLNA Server
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Access to UDP functionality: sending and receiving of data using the Async API of the ESP32. More...
#include <UDPAsyncService.h>

Public Member Functions | |
| bool | begin (int port) |
| Initialize UDP service on specified port. | |
| bool | begin (IPAddressAndPort addr) |
| Initialize UDP service on specified address and port. | |
| bool | send (uint8_t *data, int len) |
| Send data to the default destination. | |
| bool | send (IPAddressAndPort addr, uint8_t *data, int len) |
| Send data to specified address and port. | |
| RequestData | receive () |
| Receive incoming UDP data and peer information. | |
Protected Attributes | |
| AsyncUDP | udp |
| IPAddressAndPort | peer |
| Queue< RequestData > | queue |
Access to UDP functionality: sending and receiving of data using the Async API of the ESP32.
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inlinevirtual |
Initialize UDP service on specified port.
Implements tiny_dlna::IUDPService.
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inlinevirtual |
Initialize UDP service on specified address and port.
Implements tiny_dlna::IUDPService.
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inlinevirtual |
Receive incoming UDP data and peer information.
Implements tiny_dlna::IUDPService.
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inlinevirtual |
Send data to specified address and port.
Implements tiny_dlna::IUDPService.
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inlinevirtual |
Send data to the default destination.
Implements tiny_dlna::IUDPService.
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protected |
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protected |
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protected |