Chorus Effect.
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#include <AudioSTK.h>
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| | STKChorus (const STKChorus ©)=default |
| | STKChorus (float baseDelay=6000) |
| virtual bool | active () |
| | determines if the effect is active
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| AudioEffect * | clone () override |
| int | id () |
| | Allows to identify an effect.
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| virtual effect_t | process (effect_t in) |
| | calculates the effect output from the input
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| virtual void | setActive (bool value) |
| | sets the effect active/inactive
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| void | setId (int id) |
| | Allows to identify an effect.
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| int16_t | clip (int32_t in, int16_t clipLimit=32767, int16_t resultLimit=32767) |
| | generic clipping method
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| void | copyParent (AudioEffect *copy) |
Chorus Effect.
- Author
- Phil Schatzmann
- Copyright
- GPLv3
◆ STKChorus() [1/2]
| STKChorus |
( |
float | baseDelay = 6000 | ) |
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inline |
◆ STKChorus() [2/2]
| STKChorus |
( |
const STKChorus & | copy | ) |
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default |
◆ active()
determines if the effect is active
◆ clip()
| int16_t clip |
( |
int32_t | in, |
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int16_t | clipLimit = 32767, |
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int16_t | resultLimit = 32767 ) |
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inlineprotectedinherited |
◆ clone()
◆ copyParent()
◆ id()
Allows to identify an effect.
◆ process()
calculates the effect output from the input
Implements AudioEffect.
◆ setActive()
| virtual void setActive |
( |
bool | value | ) |
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inlinevirtualinherited |
sets the effect active/inactive
◆ setId()
Allows to identify an effect.
◆ active_flag
◆ id_value
The documentation for this class was generated from the following file: