Fuzz AudioEffect.
More...
#include <AudioEffect.h>
|
| Fuzz (const Fuzz ©)=default |
|
| Fuzz (float fuzzEffectValue=6.5, uint16_t maxOut=300) |
| Fuzz Constructor: use e.g. effectValue=6.5; maxOut = 300.
|
|
virtual bool | active () |
| determines if the effect is active
|
|
Fuzz * | clone () |
|
float | fuzzEffectValue () |
|
int | id () |
| Allows to identify an effect.
|
|
uint16_t | maxOut () |
|
effect_t | process (effect_t input) |
| calculates the effect output from the input
|
|
virtual void | setActive (bool value) |
| sets the effect active/inactive
|
|
void | setFuzzEffectValue (float v) |
|
void | setId (int id) |
| Allows to identify an effect.
|
|
void | setMaxOut (uint16_t v) |
|
|
int16_t | clip (int32_t in, int16_t clipLimit=32767, int16_t resultLimit=32767) |
| generic clipping method
|
|
void | copyParent (AudioEffect *copy) |
|
|
bool | active_flag = true |
|
int | id_value = -1 |
|
uint16_t | max_out |
|
float | p_effect_value |
|
Fuzz AudioEffect.
- Author
- Phil Schatzmann
- Copyright
- GPLv3
The documentation for this class was generated from the following file: