Fuzz AudioEffect.
More...
#include <AudioEffect.h>
Fuzz AudioEffect.
- Author
- Phil Schatzmann
- Copyright
- GPLv3
◆ Fuzz() [1/2]
Fuzz Constructor: use e.g. effectValue=6.5; maxOut = 300.
◆ Fuzz() [2/2]
◆ active()
determines if the effect is active
◆ clip()
◆ clone()
◆ copyParent()
◆ fuzzEffectValue()
| float fuzzEffectValue |
( |
| ) |
|
|
inline |
◆ id()
Allows to identify an effect.
◆ maxOut()
◆ process()
calculates the effect output from the input
Implements AudioEffect.
◆ setActive()
sets the effect active/inactive
◆ setFuzzEffectValue()
◆ setId()
Allows to identify an effect.
◆ setMaxOut()
◆ active_flag
◆ id_value
◆ max_out
◆ p_effect_value
The documentation for this class was generated from the following file: