Fuzz AudioEffect.
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#include <AudioEffect.h>
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| int16_t | clip (int32_t in, int16_t clipLimit=32767, int16_t resultLimit=32767) |
| | generic clipping method
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| |
| void | copyParent (AudioEffect *copy) |
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Fuzz AudioEffect.
- Author
- Phil Schatzmann
- Copyright
- GPLv3
◆ Fuzz() [1/2]
| Fuzz |
( |
float |
fuzzEffectValue = 6.5, |
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uint16_t |
maxOut = 300 |
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) |
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inline |
Fuzz Constructor: use e.g. effectValue=6.5; maxOut = 300.
◆ Fuzz() [2/2]
◆ active()
determines if the effect is active
◆ clip()
| int16_t clip |
( |
int32_t |
in, |
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int16_t |
clipLimit = 32767, |
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int16_t |
resultLimit = 32767 |
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) |
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inlineprotectedinherited |
◆ clone()
◆ copyParent()
◆ fuzzEffectValue()
| float fuzzEffectValue |
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| ) |
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inline |
◆ id()
Allows to identify an effect.
◆ maxOut()
◆ process()
calculates the effect output from the input
Implements AudioEffect.
◆ setActive()
| virtual void setActive |
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bool |
value | ) |
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inlinevirtualinherited |
sets the effect active/inactive
◆ setFuzzEffectValue()
| void setFuzzEffectValue |
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float |
v | ) |
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inline |
◆ setId()
Allows to identify an effect.
◆ setMaxOut()
| void setMaxOut |
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uint16_t |
v | ) |
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inline |
◆ active_flag
◆ id_value
◆ max_out
◆ p_effect_value
The documentation for this class was generated from the following file: