A FrameBuffer reads multiple values for array of 2 dimensional frames.
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#include <Buffers.h>
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| | FrameBuffer (BaseBuffer< T > &buffer) |
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| int | readFrames (T data[][2], int len) |
| | reads multiple values for array of 2 dimensional frames
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| template<int rows, int channels> |
| int | readFrames (T(&data)[rows][channels]) |
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template<typename T = uint8_t>
class audio_tools::FrameBuffer< T >
A FrameBuffer reads multiple values for array of 2 dimensional frames.
◆ FrameBuffer()
template<typename T = uint8_t>
◆ readFrames() [1/2]
template<typename T = uint8_t>
| int readFrames |
( |
T |
data[][2], |
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int |
len |
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) |
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inline |
reads multiple values for array of 2 dimensional frames
◆ readFrames() [2/2]
template<typename T = uint8_t>
template<int rows, int channels>
| int readFrames |
( |
T(&) |
data[rows][channels] | ) |
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inline |
◆ p_buffer
template<typename T = uint8_t>
The documentation for this class was generated from the following file: