Common Interface definition for AudioTimer.
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#include <AudioTimer.h>
Common Interface definition for AudioTimer.
◆ AudioTimer() [1/2]
◆ AudioTimer() [2/2]
Construct a new Timer Alarm Repeating object by passing your object which has been customized with some special platform specific parameters.
- Parameters
-
◆ ~AudioTimer()
◆ begin()
◆ callbackParameter()
| void * callbackParameter |
( |
| ) |
|
|
inline |
◆ driver()
Provides access to the driver.
◆ end()
◆ operator bool()
Returns true if the timer is active.
◆ setCallbackParameter()
| void setCallbackParameter |
( |
void * |
obj | ) |
|
|
inline |
◆ setDriver()
Allows to set a different driver.
◆ setIsSave()
| void setIsSave |
( |
bool |
is_save | ) |
|
|
inline |
◆ setTimer()
| virtual void setTimer |
( |
int |
timer | ) |
|
|
inlinevirtual |
◆ setTimerFunction()
◆ is_active
◆ object
◆ p_timer
◆ timer
The documentation for this class was generated from the following file: