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| class | AudioSource |
| | Abstract Audio Data Source for the AudioPlayer which is used by the Audio Players. More...
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| class | AudioSourceArray< FileType > |
| | Audio Data Source managing a static array of file names (const char*). Designed for PROGMEM storage on Arduino platforms with static file lists. This class is a template to support multiple SD libraries and other Streams. More...
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| class | AudioSourceCallback |
| | Callback Audio Data Source which is used by the Audio Players. More...
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| class | AudioSourceVector< FileType > |
| | Flexible Audio Data Source using a Vector of (file) names with minimal RAM usage. Files are stored with separated path index and name to minimize memory consumption. Identical paths are stored only once in a shared path registry. This class is a template to support multiple SD libraries and other Streams. More...
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| struct | FileEntry |
| | File entry to minimize RAM usage by using path index and name. More...
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| class | NamePrinter |
| | Print class that calls addName for each printed line. Useful for collecting file names from text output (e.g., directory listings). More...
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| class | PathNamesRegistry |
| | Interface for classes that can collect file names. More...
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| namespace | audio_tools |
| | Generic Implementation of sound input and output for desktop environments using portaudio.
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