TinyRobotics
Loading...
Searching...
No Matches
GridMap< StateT, T > Member List

This is the complete list of members for GridMap< StateT, T >, including all inherited members.

cellToWorld(int cx, int cy, DistanceM &wx, DistanceM &wy) constGridMap< StateT, T >inline
data (defined in GridMap< StateT, T >)GridMap< StateT, T >protected
get_cellstate_cb (defined in GridMap< StateT, T >)GridMap< StateT, T >protected
getCell(int cx, int cy, StateT &result)GridMap< StateT, T >inline
getCell(int cx, int cy, CellState &result) constGridMap< StateT, T >inlinevirtual
getCell(Coordinate< T > &coord, CellState &result)GridMap< StateT, T >inline
getNeighborCells(const Coordinate< DistanceM > from) constGridMap< StateT, T >inline
getNeighbors(Coordinate< T > from) constGridMap< StateT, T >inlinevirtual
getResolution() constGridMap< StateT, T >inlinevirtual
getXCount() constGridMap< StateT, T >inlinevirtual
getYCount() constGridMap< StateT, T >inlinevirtual
GridMap()=defaultGridMap< StateT, T >
GridMap(int xCount, int yCount, DistanceM resolutionM)GridMap< StateT, T >inline
GridMap(int xCount, int yCount, Distance resolution)GridMap< StateT, T >inline
is_valid_cb (defined in GridMap< StateT, T >)GridMap< StateT, T >protected
isValid(const Coordinate< T > &coord) constGridMap< StateT, T >inlinevirtual
isValid(int cx, int cy, void *ref)GridMap< StateT, T >inlineprotectedstatic
origin (defined in GridMap< StateT, T >)GridMap< StateT, T >protected
readFrom(Stream &in)GridMap< StateT, T >inline
reference (defined in GridMap< StateT, T >)GridMap< StateT, T >protected
resize(int newXCount, int newYCount)GridMap< StateT, T >inline
resolution (defined in GridMap< StateT, T >)GridMap< StateT, T >protected
serializer (defined in GridMap< StateT, T >)GridMap< StateT, T >protected
setCell(Cell &cell, CellState value)GridMap< StateT, T >inline
setCell(int cx, int cy, CellState value)GridMap< StateT, T >inline
setCell(Coordinate< T > &coord, CellState value)GridMap< StateT, T >inline
setCellStateCallback(CellState(*cb)(const StateT &, void *ref))GridMap< StateT, T >inline
setReference(void *ref)GridMap< StateT, T >inline
setResolution(float resM)GridMap< StateT, T >inline
setValidityCallback(bool(*cb)(int cx, int cy, void *ref))GridMap< StateT, T >inline
toWorld(int cx, int cy) constGridMap< StateT, T >inlinevirtual
worldToCell(DistanceM wx, DistanceM wy, Cell &cell) constGridMap< StateT, T >inline
writeTo(Print &out)GridMap< StateT, T >inline
xCount (defined in GridMap< StateT, T >)GridMap< StateT, T >protected
yCount (defined in GridMap< StateT, T >)GridMap< StateT, T >protected