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TinyRobotics
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This is the complete list of members for Angle, including all inherited members.
| add(Angle other) (defined in Angle) | Angle | inlineprotected |
| angle (defined in Angle) | Angle | protected |
| Angle()=default (defined in Angle) | Angle | |
| Angle(float angle, AngleUnit unit) (defined in Angle) | Angle | inline |
| getValue(AngleUnit desiredUnit) const (defined in Angle) | Angle | inline |
| normalize() (defined in Angle) | Angle | inlineprotected |
| operator!=(const Angle &other) const (defined in Angle) | Angle | inline |
| operator*(float scalar) const (defined in Angle) | Angle | inline |
| operator*=(float scalar) (defined in Angle) | Angle | inline |
| operator/(float scalar) const (defined in Angle) | Angle | inline |
| operator/=(float scalar) (defined in Angle) | Angle | inline |
| operator<(const Angle &other) const (defined in Angle) | Angle | inline |
| operator<=(const Angle &other) const (defined in Angle) | Angle | inline |
| operator==(const Angle &other) const (defined in Angle) | Angle | inline |
| operator>(const Angle &other) const (defined in Angle) | Angle | inline |
| operator>=(const Angle &other) const (defined in Angle) | Angle | inline |
| setValue(float newAngle, AngleUnit newUnit) (defined in Angle) | Angle | inline |
| subtract(Angle other) (defined in Angle) | Angle | inlineprotected |
| unit (defined in Angle) | Angle | protected |