|
TinyGPU
|
Stores camera parameters for view transformation. More...
#include <WireFrame3D.h>

Public Attributes | |
| Vec3 | position {0.0f, 0.0f, 5.0f} |
| Vec3 | target {0.0f, 0.0f, 0.0f} |
| Vec3 | up {0.0f, 1.0f, 0.0f} |
| float | nearPlane = 0.1f |
| float | farPlane = 100.0f |
Stores camera parameters for view transformation.
| float farPlane = 100.0f |
| float nearPlane = 0.1f |
| Vec3 position {0.0f, 0.0f, 5.0f} |
| Vec3 target {0.0f, 0.0f, 0.0f} |
| Vec3 up {0.0f, 1.0f, 0.0f} |