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TinyGPU
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#include <stddef.h>#include <stdint.h>#include <algorithm>#include <cstddef>#include "TinyGPU/Font/Font5x7.h"#include "TinyGPU/Font/IFont.h"#include "TinyGPU/Surface/ISurface.h"#include "TinyGPU/Font/LinePrinter.h"#include "TinyGPU/Color/RGB565.h"#include "TinyGPU/Color/RGB666.h"#include "TinyGPU/Color/RGB888.h"#include "TinyGPU/Surface/SurfaceBase.h"#include "TinyGPUConfig.h"#include "TinyGPU/ThreeD/Vector.h"

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Classes | |
| class | Surface< RGB_T > |
| In-memory bitmap surface with basic 2D drawing and text rendering. More... | |
Namespaces | |
| namespace | tinygpu |
Typedefs | |
| template<typename RGB_T = RGB565> | |
| using | Sprite = Surface< RGB_T > |
| Alias for a sprite surface with the same pixel format as the main surface. | |