TinyGPU
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Surface.h File Reference
#include <stddef.h>
#include <stdint.h>
#include <algorithm>
#include <cstddef>
#include "BGR565.h"
#include "BitmapFont.h"
#include "IFont.h"
#include "ISurface.h"
#include "LinePrinter.h"
#include "RGB565.h"
#include "RGB666.h"
#include "RGB888.h"
#include "SurfaceBase.h"
#include "TinyGPUConfig.h"
#include "TinyGPU/Vector.h"
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Classes

class  Surface< RGB_T >
 In-memory bitmap surface with basic 2D drawing and text rendering. More...
 

Namespaces

namespace  tinygpu
 

Typedefs

template<typename RGB_T = RGB565>
using Sprite = Surface< RGB_T >
 Alias for a sprite surface with the same pixel format as the main surface.