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TinyGPU
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#include <algorithm>#include <cmath>#include <memory>#include "Surface.h"#include "TinyGPU/Vector.h"#include "TinyGPUConfig.h"#include "TinyGPULogger.h"

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Classes | |
| class | FrameBuffer< RGB_T, SurfaceT > |
| Framebuffer with sprite placement and background restoration support. More... | |
| struct | FrameBuffer< RGB_T, SurfaceT >::SpriteInfo |
| struct | FrameBuffer< RGB_T, SurfaceT >::Rect |
Namespaces | |
| namespace | tinygpu |