Arduino STK  4.6.2
Drummer.h
1 #ifndef STK_DRUMMER_H
2 #define STK_DRUMMER_H
3 
4 #include "Instrmnt.h"
5 #include "FileWvIn.h"
6 #include "MemoryWvIn.h"
7 #include "OnePole.h"
8 
9 namespace stk {
10 
11 /***************************************************/
26 /***************************************************/
27 
28 const int DRUM_NUMWAVES = 11;
29 const int DRUM_POLYPHONY = 4;
30 
31 class Drummer : public Instrmnt
32 {
33  public:
35 
38  Drummer( void );
39 
41  ~Drummer( void );
42 
44 
50  void noteOn( StkFloat instrument, StkFloat amplitude );
51 
53  void noteOff( StkFloat amplitude );
54 
56  StkFloat tick( unsigned int channel = 0 );
57 
59 
66  StkFrames& tick( StkFrames& frames, unsigned int channel = 0 );
67 
68  protected:
69  FileWvIn waves_[DRUM_POLYPHONY];
70  OnePole filters_[DRUM_POLYPHONY];
71  std::vector<int> soundOrder_;
72  std::vector<int> soundNumber_;
73  int nSounding_;
74 };
75 
76 inline StkFloat Drummer :: tick( unsigned int )
77 {
78  lastFrame_[0] = 0.0;
79  if ( nSounding_ == 0 ) return lastFrame_[0];
80 
81  for ( int i=0; i<DRUM_POLYPHONY; i++ ) {
82  if ( soundOrder_[i] >= 0 ) {
83  if ( waves_[i].isFinished() ) {
84  // Re-order the list.
85  for ( int j=0; j<DRUM_POLYPHONY; j++ ) {
86  if ( soundOrder_[j] > soundOrder_[i] )
87  soundOrder_[j] -= 1;
88  }
89  soundOrder_[i] = -1;
90  nSounding_--;
91  }
92  else
93  lastFrame_[0] += filters_[i].tick( waves_[i].tick() );
94  }
95  }
96 
97  return lastFrame_[0];
98 }
99 
100 inline StkFrames& Drummer :: tick( StkFrames& frames, unsigned int channel )
101 {
102  unsigned int nChannels = lastFrame_.channels();
103 #if defined(_STK_DEBUG_)
104  if ( channel > frames.channels() - nChannels ) {
105  oStream_ << "Drummer::tick(): channel and StkFrames arguments are incompatible!";
106  handleError( StkError::FUNCTION_ARGUMENT );
107  }
108 #endif
109 
110  StkFloat *samples = &frames[channel];
111  unsigned int j, hop = frames.channels() - nChannels;
112  if ( nChannels == 1 ) {
113  for ( unsigned int i=0; i<frames.frames(); i++, samples += hop )
114  *samples++ = tick();
115  }
116  else {
117  for ( unsigned int i=0; i<frames.frames(); i++, samples += hop ) {
118  *samples++ = tick();
119  for ( j=1; j<nChannels; j++ )
120  *samples++ = lastFrame_[j];
121  }
122  }
123 
124  return frames;
125 }
126 
127 
128 } // stk namespace
129 
130 #endif
STK drum sample player class.
Definition: Drummer.h:32
~Drummer(void)
Class destructor.
void noteOn(StkFloat instrument, StkFloat amplitude)
Start a note with the given drum type and amplitude.
void noteOff(StkFloat amplitude)
Stop a note with the given amplitude (speed of decay).
StkFloat tick(unsigned int channel=0)
Compute and return one output sample.
Definition: Drummer.h:76
Drummer(void)
Class constructor.
STK audio file input class.
Definition: FileWvIn.h:53
STK instrument abstract base class.
Definition: Instrmnt.h:20
STK one-pole filter class.
Definition: OnePole.h:21
StkFloat tick(StkFloat input)
Input one sample to the filter and return one output.
Definition: OnePole.h:80
An STK class to handle vectorized audio data.
Definition: Stk.h:287
unsigned int channels(void) const
Return the number of channels represented by the data.
Definition: Stk.h:415
unsigned int frames(void) const
Return the number of sample frames represented by the data.
Definition: Stk.h:418
static void handleError(const char *message, StkError::Type type)
Static function for error reporting and handling using c-strings.
The STK namespace.
Definition: ADSR.h:8