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audio_tools::Boost Class Reference

Boost AudioEffect. More...

#include <AudioEffect.h>

Inheritance diagram for audio_tools::Boost:

Public Member Functions

 Boost (const Boost &copy)=default
 Boost (float volume=1.0)
Boostclone ()
effect_t process (effect_t input)
 calculates the effect output from the input More...
void setVolume (float volume)
float volume ()
- Public Member Functions inherited from audio_tools::AudioEffect
virtual bool active ()
 determines if the effect is active
virtual AudioEffectclone ()=0
int id ()
 Allows to identify an effect.
virtual effect_t process (effect_t in)=0
 calculates the effect output from the input More...
virtual void setActive (bool value)
 sets the effect active/inactive
void setId (int id)
 Allows to identify an effect.

Protected Attributes

float effect_value
- Protected Attributes inherited from audio_tools::AudioEffect
bool active_flag = true
int id_value = -1

Additional Inherited Members

- Protected Member Functions inherited from audio_tools::AudioEffect
int16_t clip (int32_t in, int16_t clipLimit=32767, int16_t resultLimit=32767)
 generic clipping method
void copyParent (AudioEffect *copy)

Detailed Description

Boost AudioEffect.

Phil Schatzmann

Constructor & Destructor Documentation

◆ Boost()

audio_tools::Boost::Boost ( float  volume = 1.0)

Boost Constructor: volume 0.1 - 1.0: decrease result; volume >0: increase result

Member Function Documentation

◆ clone()

Boost * audio_tools::Boost::clone ( )

◆ process()

effect_t audio_tools::Boost::process ( effect_t  in)

calculates the effect output from the input

Implements audio_tools::AudioEffect.

The documentation for this class was generated from the following file: