arduino-audio-tools
QueueLockFree.h
1 
2 #pragma once
3 #include <stdint.h>
4 
5 #include <atomic>
6 #include <cstddef>
7 
8 namespace audio_tools {
9 
13 template <typename T>
15  public:
16  QueueLockFree(size_t capacity, Allocator& allocator = DefaultAllocator) {
17  setAllocator(allocator);
18  resize(capacity);
19  }
20 
21  ~QueueLockFree() {
22  for (size_t i = head_pos; i != tail_pos; ++i)
23  (&p_node[i & capacity_mask].data)->~T();
24 
25  delete[] (char*)p_node;
26  }
27 
28  void setAllocator(Allocator& allocator) { vector.setAllocator(allocator); }
29 
30  void resize(size_t capacity) {
31  capacity_mask = capacity - 1;
32  for (size_t i = 1; i <= sizeof(void*) * 4; i <<= 1)
33  capacity_mask |= capacity_mask >> i;
34  capacity_value = capacity_mask + 1;
35 
36  vector.resize(capacity);
37  p_node = vector.data();
38 
39  for (size_t i = 0; i < capacity; ++i) {
40  p_node[i].tail.store(i, std::memory_order_relaxed);
41  p_node[i].head.store(-1, std::memory_order_relaxed);
42  }
43 
44  tail_pos.store(0, std::memory_order_relaxed);
45  head_pos.store(0, std::memory_order_relaxed);
46  }
47 
48  size_t capacity() const { return capacity_value; }
49 
50  size_t size() const {
51  size_t head = head_pos.load(std::memory_order_acquire);
52  return tail_pos.load(std::memory_order_relaxed) - head;
53  }
54 
55  bool enqueue(const T&& data) {
56  return enqueue(data);
57  }
58 
59  bool enqueue(const T& data) {
60  Node* node;
61  size_t tail = tail_pos.load(std::memory_order_relaxed);
62  for (;;) {
63  node = &p_node[tail & capacity_mask];
64  if (node->tail.load(std::memory_order_relaxed) != tail) return false;
65  if ((tail_pos.compare_exchange_weak(tail, tail + 1,
66  std::memory_order_relaxed)))
67  break;
68  }
69  new (&node->data) T(data);
70  node->head.store(tail, std::memory_order_release);
71  return true;
72  }
73 
74  bool dequeue(T& result) {
75  Node* node;
76  size_t head = head_pos.load(std::memory_order_relaxed);
77  for (;;) {
78  node = &p_node[head & capacity_mask];
79  if (node->head.load(std::memory_order_relaxed) != head) return false;
80  if (head_pos.compare_exchange_weak(head, head + 1,
81  std::memory_order_relaxed))
82  break;
83  }
84  result = node->data;
85  (&node->data)->~T();
86  node->tail.store(head + capacity_value, std::memory_order_release);
87  return true;
88  }
89 
90  void clear() {
91  T tmp;
92  while (dequeue(tmp));
93  }
94 
95  protected:
96  struct Node {
97  T data;
98  std::atomic<size_t> tail;
99  std::atomic<size_t> head;
100  };
101 
102  Node* p_node;
103  size_t capacity_mask;
104  size_t capacity_value;
105  std::atomic<size_t> tail_pos;
106  std::atomic<size_t> head_pos;
107  Vector<Node> vector;
108 };
109 } // namespace audio_tools
Memory allocateator which uses malloc.
Definition: Allocator.h:22
A simple single producer, single consumer lock free queue.
Definition: QueueLockFree.h:14
Vector implementation which provides the most important methods as defined by std::vector....
Definition: Vector.h:21
Generic Implementation of sound input and output for desktop environments using portaudio.
Definition: AnalogAudio.h:10
Definition: QueueLockFree.h:96